Tweak mapgen settings

This commit is contained in:
Simon Brodtmann 2025-01-14 22:34:01 +01:00
parent 012656c542
commit 3acad8fcfc
2 changed files with 4 additions and 4 deletions

View file

@ -26,7 +26,6 @@ Sorted by priority
- Fix pipe graphics on desiccation furnace, provisionary rocket silo and quality assembler
- Change color of gold soil
- Ban huge rocks with coal from Nauvis
- Increase default moisture bias
- Create proper experience for the transition to Nauvis with a custom UI with launch button (and don't allow taking your inventory)
- Add more description strings
- Tweak all custom graphics colors

View file

@ -1,6 +1,6 @@
return {
aux_climate_control = false,
moisture_climate_control = false,
moisture_climate_control = true,
property_expression_names = { -- Warning: anything set here overrides any selections made in the map setup screen so the options do nothing.
--cliff_elevation = "cliff_elevation_nauvis",
--cliffiness = "cliffiness_nauvis",
@ -16,10 +16,11 @@ return {
["lignumis_peat"] = { richness = 1/2, frequency = 6, size = 2 },
["stone"] = { richness = 1/6, frequency = 4, size = 4 },
["water"] = {},
["trees"] = {},
["trees"] = { richness = 4, frequency = 4, size = 4 },
["enemy-base"] = {},
["rocks"] = {},
["nauvis_cliff"] = {}
["starting_area_moisture"] = { size = 1, richness = 6 },
["nauvis_cliff"] = { frequency = 2, size = 2 }
},
autoplace_settings = {
["tile"] = {