Readme
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README.md
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README.md
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@ -8,6 +8,10 @@ The duration of the stay on Lignumis will be rather short. The impact of the lat
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The following mods can be a great addition for this mod:
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The following mods can be a great addition for this mod:
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#### [Any Planet Start](https://mods.factorio.com/mod/any-planet-start)
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Allows you to choose the planet that Lignumis orbits. You can continue on Vulcanus, Fulgora or Gleba after leaving Lignumis.
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#### [Diversitree](https://mods.factorio.com/mod/Diversitree)
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#### [Diversitree](https://mods.factorio.com/mod/Diversitree)
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Planted trees will have more than one variant.
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Planted trees will have more than one variant.
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@ -24,9 +28,9 @@ If you want more of it than Lignumis offers, add this mod. It adds ammo for shot
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If you like go more into the charcoal direction. It has no overlap with Lignumis and starts to get relevant on Nauvis.
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If you like go more into the charcoal direction. It has no overlap with Lignumis and starts to get relevant on Nauvis.
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#### [Wooden Fulgora: Coralmium Agriculture](https://mods.factorio.com/mod/fulgora-coralmium-agriculture), [Wooden Vulcanus: Sulfuric Bacteria](https://mods.factorio.com/mod/vulcanus-sulfuric-bacteria) and [Wooden Aquilo: Seabloom Algaculture](https://mods.factorio.com/mod/aquilo-seabloom-algaculture)
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#### [Wooden Aquilo: Seabloom Algaculture](https://mods.factorio.com/mod/aquilo-seabloom-algaculture)
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For wood on the other planets.
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For wood on Aquilo.
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#### [Crushing Industry](https://mods.factorio.com/mod/crushing-industry)
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#### [Crushing Industry](https://mods.factorio.com/mod/crushing-industry)
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@ -63,7 +67,6 @@ The following planet mods are tested for (at least technical) compatibility:
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## Problematic / incompatible mods
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## Problematic / incompatible mods
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* Mods that let you start on a different planet: They are supported, but you are missing half of the content of this mod.
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* The combination of AAI Industry and Any planet start is currently not supported.
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* The combination of AAI Industry and Any planet start is currently not supported.
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* Alien Biomes: Lignumis won't have any trees. It's playable, but not as intended.
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* Alien Biomes: Lignumis won't have any trees. It's playable, but not as intended.
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* The rest of the Wooden Universe: I marked the ones incompatible that don't make sense to combine or that wouldn't add more that is not already included.
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* The rest of the Wooden Universe: I marked the ones incompatible that don't make sense to combine or that wouldn't add more that is not already included.
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@ -124,12 +127,10 @@ data.raw["string-setting"]["lignumis-second-planet"].default_value = "gleba"
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- Trees must not die when absorbing noise
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- Trees must not die when absorbing noise
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- https://lua-api.factorio.com/latest/types/TreeVariation.html
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- https://lua-api.factorio.com/latest/types/TreeVariation.html
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- Improve transition to Nauvis a bit more
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- Improve transition to Nauvis a bit more
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- Find a better message when transitioning to Nauvis
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- Add information in Factoriopedia
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- Add information in Factoriopedia
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- Compatibility with [On Wayward Seas](https://mods.factorio.com/mod/wayward-seas)
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- Compatibility with [On Wayward Seas](https://mods.factorio.com/mod/wayward-seas)
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- Compatibility with [Exotic Space Industries](https://mods.factorio.com/mod/exotic-space-industries)
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- Compatibility with [Exotic Space Industries](https://mods.factorio.com/mod/exotic-space-industries)
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- Compatibility with [Noble Metals](https://mods.factorio.com/mod/bzgold) once it's updated
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- Compatibility with [Noble Metals](https://mods.factorio.com/mod/bzgold) once it's updated
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- "Any planet start" like feature that moves Lignumis to any other planet as the second planet
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- "Hardcore Lignumis"
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- "Hardcore Lignumis"
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## Credits
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## Credits
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