Remove randomness from plants
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3 changed files with 9 additions and 4 deletions
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@ -1,8 +1,13 @@
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Version: 0.9.8
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Date: ??.01.2025
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Bug Fixes:
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- Remove randomness from plants (thanks Atraxi; https://mods.factorio.com/mod/lignumis/discussion/67933ca99634a9d18f15f5af)
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Version: 0.9.7
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Version: 0.9.7
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Date: 23.01.2025
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Date: 23.01.2025
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Changes:
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Changes:
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- Add compatibility for "Metal and Stars" (thanks 5forsilver)
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- Add compatibility for "Metal and Stars" (thanks Atraxi)
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- Rename "Planet discovery Lignumis" to "Moon discovery Lignumis"
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- Rename "Planet discovery Lignumis" to "Moon discovery Lignumis"
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Version: 0.9.6
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Version: 0.9.6
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@ -145,8 +145,8 @@ plant.minable = {
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mining_particle = "copper-ore-particle",
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mining_particle = "copper-ore-particle",
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mining_time = 2,
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mining_time = 2,
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results = {
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results = {
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{ type = "item", name = "moist-stromatolite-remnant", amount_min = 23, amount_max = 37 },
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{ type = "item", name = "moist-stromatolite-remnant", amount = 30 },
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{ type = "item", name = "gold-bacteria", amount_min = 13, amount_max = 17 },
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{ type = "item", name = "gold-bacteria", amount = 15 },
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{ type = "item", name = "gold-stromatolite-seed", amount_min = 1, amount_max = 3 }
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{ type = "item", name = "gold-stromatolite-seed", amount_min = 1, amount_max = 3 }
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}
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}
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}
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}
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@ -78,7 +78,7 @@ end
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local tree_plant = data.raw.plant["tree-plant"]
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local tree_plant = data.raw.plant["tree-plant"]
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tree_plant.growth_ticks = 5 * minute
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tree_plant.growth_ticks = 5 * minute
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tree_plant.minable.results = { { type = "item", name = "wood", amount_min = 4, amount_max = 6 } }
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tree_plant.minable.results = { { type = "item", name = "wood", amount = 5 } }
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tree_plant.minable.count = nil
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tree_plant.minable.count = nil
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table.insert(tree_plant.autoplace.tile_restriction, "natural-gold-soil")
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table.insert(tree_plant.autoplace.tile_restriction, "natural-gold-soil")
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