Recipe code now also works if the main result is not the first result in the results list
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3 changed files with 18 additions and 8 deletions
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@ -3,6 +3,7 @@ Version: 1.2.2
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Date: 02.02.2025
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Changes:
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- Recipes always output "fresh" hot metals (https://mods.factorio.com/mod/hot-metals/discussion/6775293c1c4d7b0e4bba8648)
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- Recipe code now also works if the main result is not the first result in the results list
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---------------------------------------------------------------------------------------------------
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Version: 1.2.1
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Date: 09.01.2025
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@ -7,7 +7,8 @@
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"homepage": "",
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"factorio_version": "2.0",
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"dependencies": [
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"base"
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"base",
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"cf-lib >= 0.0.2"
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],
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"spoiling_required": true
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}
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@ -27,8 +27,15 @@ function createHotVariant(item)
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-- Change recipes
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for _, recipe in pairs(data.raw.recipe) do
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if contains(HotMetals.craftingCategories, recipe.category) and recipe.results[1].name == itemName then
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recipe.results[1].name = hotItem.name
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if contains(HotMetals.craftingCategories, recipe.category) then
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local function isResultMatch(result)
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return result.name == itemName
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end
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local results = table.filter(recipe.results, isResultMatch)
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if #results > 0 then
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for _, result in pairs(results) do
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result.name = hotItem.name
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end
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recipe.localised_name = { "item-name." .. itemName }
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if recipe.main_product == itemName then
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recipe.main_product = hotItem.name
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@ -37,6 +44,7 @@ function createHotVariant(item)
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recipe.result_is_always_fresh = true
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end
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end
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end
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-- Change technology triggers
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for _, tech in pairs(data.raw.technology) do
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