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8 changed files with 388 additions and 33 deletions
|
|
@ -1,4 +1,73 @@
|
|||
---------------------------------------------------------------------------------------------------
|
||||
Version: 1.2.0
|
||||
Date: 14.12.2025
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||||
Changes:
|
||||
- Add class Entity
|
||||
---------------------------------------------------------------------------------------------------
|
||||
Version: 1.1.0
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||||
Date: 12.12.2025
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||||
Changes:
|
||||
- Add Item:defaultImportLocation
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||||
- Add Recipe:addCategory
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||||
Bug Fixes:
|
||||
- Settings.force also sets default_value
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||||
---------------------------------------------------------------------------------------------------
|
||||
Version: 1.0.0
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||||
Date: 23.11.2025
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||||
Changes:
|
||||
- Add table.filterKey
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||||
- Add class Settings
|
||||
- Add Recipe:removeResult
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||||
- Add Recipe:addResult
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||||
---------------------------------------------------------------------------------------------------
|
||||
Version: 0.0.14
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||||
Date: 10.06.2025
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||||
Changes:
|
||||
- Add :merge
|
||||
---------------------------------------------------------------------------------------------------
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||||
Version: 0.0.13
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||||
Date: 23.05.2025
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||||
Changes:
|
||||
- Add Item class
|
||||
---------------------------------------------------------------------------------------------------
|
||||
Version: 0.0.12
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||||
Date: 06.04.2025
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||||
Changes:
|
||||
- Add table.count
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||||
---------------------------------------------------------------------------------------------------
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||||
Version: 0.0.11
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||||
Date: 28.03.2025
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||||
Changes:
|
||||
- Add Technology:setIngredients
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||||
---------------------------------------------------------------------------------------------------
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||||
Version: 0.0.10
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||||
Date: 16.03.2025
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||||
Changes:
|
||||
- Recipe: addIngredient amount defaults to 1
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||||
- Functions are chainable
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||||
---------------------------------------------------------------------------------------------------
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||||
Version: 0.0.9
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||||
Date: 28.02.2025
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||||
Bug Fixes:
|
||||
- Rename `table.concat` to `table.concatTables` to resolve conflict
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||||
---------------------------------------------------------------------------------------------------
|
||||
Version: 0.0.8
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||||
Date: 28.02.2025
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||||
Changes:
|
||||
- Add table.trim
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||||
---------------------------------------------------------------------------------------------------
|
||||
Version: 0.0.7
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||||
Date: 26.02.2025
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||||
Changes:
|
||||
- Add table.concat
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||||
Bug Fixes:
|
||||
- Bugfix in Recipe
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||||
---------------------------------------------------------------------------------------------------
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||||
Version: 0.0.6
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||||
Date: 15.02.2025
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||||
Bug Fixes:
|
||||
- Bugfix in table.removeValue
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||||
---------------------------------------------------------------------------------------------------
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||||
Version: 0.0.5
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||||
Date: 15.02.2025
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||||
Changes:
|
||||
|
|
|
|||
29
cf-lib/data/Entity.lua
Normal file
29
cf-lib/data/Entity.lua
Normal file
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@ -0,0 +1,29 @@
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--- Utility class for entity prototype definitions
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--- @class Entity
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local Entity = {}
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--- Generates a selection box definition using width and height of the entity in tiles.
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--- @param width number The width of the entity in tiles
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--- @param height number The height of the entity in tiles
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--- @return table A table containing the selection box definition
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Entity.selectionBox = function(width, height)
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return {
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{ -width / 2, -height / 2 },
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{ width / 2, height / 2 }
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}
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||||
end
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--- Generates a collision box definition using width and height of the entity in tiles.
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--- @param width number The width of the entity in tiles
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--- @param height number The height of the entity in tiles
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||||
--- @param margin number The margin to apply to the collision box compared to the selection box (default: 0.3)
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||||
--- @return table A table containing the collision box definition
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||||
Entity.collisionBox = function(width, height, margin)
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margin = margin or 0.1
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||||
return {
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||||
{ -width / 2 + margin, -height / 2 + margin },
|
||||
{ width / 2 - margin, height / 2 - margin }
|
||||
}
|
||||
end
|
||||
|
||||
return Entity
|
||||
67
cf-lib/data/Item.lua
Normal file
67
cf-lib/data/Item.lua
Normal file
|
|
@ -0,0 +1,67 @@
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|||
--- Utility class for a single item
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--- @class Item
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||||
local Item = {}
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||||
|
||||
--- Pass an item name or an item table to get a Item object
|
||||
--- @param value string|table The name of the item or the item table
|
||||
function Item:new(value)
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||||
local name
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||||
local item
|
||||
|
||||
if type(value) == "string" then
|
||||
name = value
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||||
item = data.raw.item[name]
|
||||
if not item then
|
||||
log("Item not found: " .. name)
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||||
return nil
|
||||
end
|
||||
elseif type(value) == "table" then
|
||||
name = value.name
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||||
item = value
|
||||
end
|
||||
|
||||
local obj = {
|
||||
prototype = item
|
||||
}
|
||||
|
||||
setmetatable(obj, self)
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||||
self.__index = self
|
||||
return obj
|
||||
end
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||||
|
||||
--- Applies the item to the game
|
||||
function Item:apply()
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||||
data:extend({ self.prototype })
|
||||
end
|
||||
|
||||
--- Assigns data to the item
|
||||
--- Shorthand for table.assign(item.prototype, data)
|
||||
--- @param data table The data to assign
|
||||
function Item:assign(data)
|
||||
table.assign(self.prototype, data)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Deeply merges data with the item
|
||||
--- Shorthand for table.merge(item.prototype, data)
|
||||
--- @param data table The data to merge
|
||||
function Item:merge(data)
|
||||
table.merge(self.prototype, data)
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||||
return self
|
||||
end
|
||||
|
||||
--- Sets the weight of the item calculated from given count per rocket.
|
||||
--- @param count number The amount of items that fit into a rocket
|
||||
function Item:itemsPerRocket(count)
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||||
self.prototype.weight = (1000 / count) * kg
|
||||
return self
|
||||
end
|
||||
|
||||
--- Sets the default import location for space platforms
|
||||
--- @param planetName string The name of the planet
|
||||
function Item:defaultImportLocation(planetName)
|
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self.prototype.default_import_location = planetName
|
||||
return self
|
||||
end
|
||||
|
||||
return Item
|
||||
|
|
@ -1,9 +1,9 @@
|
|||
---- Utility class for a single recipe
|
||||
---- @class Recipe
|
||||
--- Utility class for a single recipe
|
||||
--- @class Recipe
|
||||
local Recipe = {}
|
||||
|
||||
---- Pass a recipe name or a recipe table to get a Recipe object
|
||||
---- @param value string|table The name of the recipe or the recipe table
|
||||
--- Pass a recipe name or a recipe table to get a Recipe object
|
||||
--- @param value string|table The name of the recipe or the recipe table
|
||||
function Recipe:new(value)
|
||||
local name
|
||||
local recipe
|
||||
|
|
@ -11,15 +11,14 @@ function Recipe:new(value)
|
|||
if type(value) == "string" then
|
||||
name = value
|
||||
recipe = data.raw.recipe[name]
|
||||
elseif type(value) == "table" then
|
||||
name = value.name
|
||||
recipe = value
|
||||
end
|
||||
|
||||
if not recipe then
|
||||
log("Recipe not found: " .. name)
|
||||
return nil
|
||||
end
|
||||
elseif type(value) == "table" then
|
||||
name = value.name
|
||||
recipe = value
|
||||
end
|
||||
|
||||
local obj = {
|
||||
prototype = recipe
|
||||
|
|
@ -30,22 +29,32 @@ function Recipe:new(value)
|
|||
return obj
|
||||
end
|
||||
|
||||
---- Applies the recipe to the game
|
||||
--- Applies the recipe to the game
|
||||
function Recipe:apply()
|
||||
data:extend({ self.prototype })
|
||||
end
|
||||
|
||||
---- Assigns data to the recipe
|
||||
---- Shorthand for table.assign(recipe.prototype, data)
|
||||
---- @param data table The data to assign
|
||||
--- Assigns data to the recipe
|
||||
--- Shorthand for table.assign(recipe.prototype, data)
|
||||
--- @param data table The data to assign
|
||||
function Recipe:assign(data)
|
||||
table.assign(self.prototype, data)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Deeply merges data with the recipe
|
||||
--- Shorthand for table.merge(recipe.prototype, data)
|
||||
--- @param data table The data to merge
|
||||
function Recipe:merge(data)
|
||||
table.merge(self.prototype, data)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Adds an ingredient to the recipe
|
||||
--- @param ingredientName string The name of the ingredient
|
||||
--- @param amount number The amount of the ingredient
|
||||
--- @param amount number The amount of the ingredient (default: 1)
|
||||
function Recipe:addIngredient(ingredientName, amount)
|
||||
amount = amount or 1
|
||||
local ingredientType = data.raw.item[ingredientName] and "item"
|
||||
or data.raw.module[ingredientName] and "item"
|
||||
or data.raw.fluid[ingredientName] and "fluid"
|
||||
|
|
@ -61,10 +70,11 @@ function Recipe:addIngredient(ingredientName, amount)
|
|||
ingredient.amount_min = nil
|
||||
ingredient.amount_max = nil
|
||||
ingredient.probability = nil
|
||||
return
|
||||
return self
|
||||
end
|
||||
end
|
||||
table.insert(self.prototype.ingredients, { name = ingredientName, amount = amount, type = ingredientType })
|
||||
return self
|
||||
end
|
||||
|
||||
--- Replaces an existing ingredient by name with a new ingredient or adjusts the amount
|
||||
|
|
@ -81,33 +91,71 @@ function Recipe:replaceIngredient(old, new, amount)
|
|||
if result.name == old then
|
||||
result.name = new
|
||||
result.amount = amount or result.amount
|
||||
return
|
||||
return self
|
||||
end
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Removes an existing ingredient by name
|
||||
--- @param ingredientName string The name of the ingredient
|
||||
function Recipe:removeIngredient(ingredientName)
|
||||
if self.prototype.ingredients then
|
||||
for i, result in pairs(self.prototype.ingredients) do
|
||||
if result.name == ingredientName then
|
||||
self.prototype.ingredients[i] = nil
|
||||
for i, ingredient in pairs(self.prototype.ingredients) do
|
||||
if ingredient.name == ingredientName then
|
||||
table.remove(self.prototype.ingredients, i)
|
||||
return self
|
||||
end
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Adds a result to the recipe
|
||||
--- @param resultName string The name of the result
|
||||
--- @param amount number|table The amount of the result (default: 1) or a table with custom properties
|
||||
function Recipe:addResult(resultName, amount)
|
||||
local props = amount
|
||||
if type(props) == "string" then
|
||||
props = { amount = props }
|
||||
end
|
||||
if not props.amount then
|
||||
props.amount = 1
|
||||
end
|
||||
local resultType = data.raw.item[resultName] and "item"
|
||||
or data.raw.module[resultName] and "item"
|
||||
or data.raw.fluid[resultName] and "fluid"
|
||||
or nil
|
||||
if not resultType then
|
||||
log("Unknown result: " .. resultName)
|
||||
return
|
||||
end
|
||||
self.prototype.results = self.prototype.results or {}
|
||||
for _, result in pairs(self.prototype.results) do
|
||||
if result.name == resultName then
|
||||
result.amount = nil
|
||||
result.amount_min = nil
|
||||
result.amount_max = nil
|
||||
result.probability = nil
|
||||
for k, v in pairs(props) do
|
||||
result[k] = v
|
||||
end
|
||||
return self
|
||||
end
|
||||
end
|
||||
props.name = resultName
|
||||
props.type = resultType
|
||||
table.insert(self.prototype.results, props)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Replaces an existing result by name with a new result
|
||||
--- @param old string The name of the existing result
|
||||
--- @param new? string The name of the new result
|
||||
--- @param amount? number The amount of the new result (keeps the old value if not set)
|
||||
--- @param expensiveAmount? number The amount of the new result for the expensive recipe (uses amount if not set)
|
||||
function Recipe:replaceResult(old, new, amount, expensiveAmount)
|
||||
function Recipe:replaceResult(old, new, amount)
|
||||
if type(new) == "number" then
|
||||
expensiveAmount = amount
|
||||
amount = new
|
||||
new = old
|
||||
end
|
||||
|
|
@ -122,6 +170,32 @@ function Recipe:replaceResult(old, new, amount, expensiveAmount)
|
|||
table.main_product = new
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Removes an existing result by name
|
||||
--- @param resultName string The name of the result
|
||||
function Recipe:removeResult(resultName)
|
||||
if self.prototype.results then
|
||||
for i, result in pairs(self.prototype.results) do
|
||||
if result.name == resultName then
|
||||
table.remove(self.prototype.results, i)
|
||||
return self
|
||||
end
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Adds an additional crafting category
|
||||
--- @param categoryName string The name of the crafting category
|
||||
function Recipe:addCategory(categoryName)
|
||||
local categories = self.prototype.additional_categories or {}
|
||||
self.prototype.additional_categories = categories
|
||||
if not table.contains(categories, categoryName) then
|
||||
table.insert(categories, categoryName)
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Adds the recipe to a technology
|
||||
|
|
@ -136,14 +210,15 @@ function Recipe:unlockedByTechnology(technology)
|
|||
end
|
||||
for _, effect in pairs(technology.effects) do
|
||||
if effect.type == "unlock-recipe" and effect.recipe == self.prototype.name then
|
||||
return
|
||||
return self
|
||||
end
|
||||
end
|
||||
table.insert(technology.effects, { type = "unlock-recipe", recipe = self.prototype.name })
|
||||
return self
|
||||
end
|
||||
|
||||
---- Clones the recipe
|
||||
---- @param name string The name of the new recipe
|
||||
--- Clones the recipe
|
||||
--- @param name string The name of the new recipe
|
||||
function Recipe:clone(name)
|
||||
local clone = table.deepcopy(self.prototype)
|
||||
clone.name = name
|
||||
|
|
|
|||
|
|
@ -47,12 +47,22 @@ end
|
|||
--- @param data table The data to assign
|
||||
function Technology:assign(data)
|
||||
table.assign(self.prototype, data)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Deeply merges data with the technology
|
||||
--- Shorthand for table.merge(technology.prototype, data)
|
||||
--- @param data table The data to merge
|
||||
function Technology:merge(data)
|
||||
table.merge(self.prototype, data)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Sets the prerequisite for the technology
|
||||
--- @param prerequisites table The names of the prerequisites
|
||||
function Technology:setPrerequisites(prerequisites)
|
||||
self.prototype.prerequisites = prerequisites
|
||||
return self
|
||||
end
|
||||
|
||||
--- Adds a prerequisite to the technology
|
||||
|
|
@ -63,6 +73,7 @@ function Technology:addPrerequisite(prerequisite)
|
|||
if (not table.contains(self.prototype.prerequisites, _prerequisite)) then
|
||||
table.insert(self.prototype.prerequisites, _prerequisite)
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Adds multiple prerequisites to the technology
|
||||
|
|
@ -75,6 +86,7 @@ function Technology:addPrerequisites(prerequisites)
|
|||
table.insert(self.prototype.prerequisites, _prerequisite)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Replaces a prerequisite in a technology
|
||||
|
|
@ -88,6 +100,7 @@ function Technology:replacePrerequisite(old, new)
|
|||
self.prototype.prerequisites[i] = _new
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Removes a prerequisite from the technology
|
||||
|
|
@ -97,9 +110,10 @@ function Technology:removePrerequisite(prerequisite)
|
|||
for i, techPrerequisite in pairs(self.prototype.prerequisites) do
|
||||
if techPrerequisite == _prerequisite then
|
||||
table.remove(self.prototype.prerequisites, i)
|
||||
return
|
||||
return self
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Adds an ingredient to the technology
|
||||
|
|
@ -109,6 +123,7 @@ function Technology:addIngredient(ingredientName, amount)
|
|||
self.prototype.unit = self.prototype.unit or { ingredients = {} }
|
||||
self.prototype.unit.ingredients = self.prototype.unit.ingredients or {}
|
||||
table.insert(self.prototype.unit.ingredients, { ingredientName, amount or 1 })
|
||||
return self
|
||||
end
|
||||
|
||||
--- Adds a list of ingredients to the technology with the default amount of 1
|
||||
|
|
@ -117,6 +132,7 @@ function Technology:addIngredients(ingredientNames)
|
|||
for _, ingredientName in pairs(ingredientNames) do
|
||||
self:addIngredient(ingredientName)
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Removes an existing ingredient by name
|
||||
|
|
@ -129,6 +145,16 @@ function Technology:removeIngredient(ingredientName)
|
|||
end
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Sets the ingredients for the technology
|
||||
--- @param ingredientNames table The names of the ingredients
|
||||
function Technology:setIngredients(ingredients)
|
||||
self.prototype.unit = self.prototype.unit or {}
|
||||
self.prototype.unit.ingredients = {}
|
||||
self:addIngredients(ingredients)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Adds a recipe unlock to the technology
|
||||
|
|
@ -136,16 +162,18 @@ end
|
|||
function Technology:addRecipe(recipeName)
|
||||
for _, effect in pairs(self.prototype.effects) do
|
||||
if effect.type == "unlock-recipe" and effect.recipe == recipeName then
|
||||
return
|
||||
return self
|
||||
end
|
||||
end
|
||||
table.insert(self.prototype.effects, { type = "unlock-recipe", recipe = recipeName })
|
||||
return self
|
||||
end
|
||||
|
||||
--- Adds an effect to the technology
|
||||
--- @param effect table The effect to add
|
||||
function Technology:addEffect(effect)
|
||||
table.insert(self.prototype.effects, effect)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Removes a recipe unlock from the technology
|
||||
|
|
@ -154,9 +182,10 @@ function Technology:removeRecipe(recipeName)
|
|||
for i, effect in pairs(self.prototype.effects) do
|
||||
if effect.type == "unlock-recipe" and effect.recipe == recipeName then
|
||||
table.remove(self.prototype.effects, i)
|
||||
return
|
||||
return self
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Clones the technology
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
{
|
||||
"name": "cf-lib",
|
||||
"version": "0.0.5",
|
||||
"version": "1.2.0",
|
||||
"title": "cackling fiends library",
|
||||
"description": "Because I'd like to have my own library :-)",
|
||||
"author": "cackling fiend",
|
||||
"homepage": "",
|
||||
"homepage": "https://discord.gg/ufvFUJtVwk",
|
||||
"factorio_version": "2.0",
|
||||
"dependencies": [
|
||||
"base"
|
||||
|
|
|
|||
39
cf-lib/settings/Settings.lua
Normal file
39
cf-lib/settings/Settings.lua
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
--- Utility class for manipulating settings
|
||||
--- @class Settings
|
||||
local Settings = {}
|
||||
|
||||
local settingTypes = { "bool-setting", "int-setting", "double-setting", "string-setting", "color-setting" }
|
||||
|
||||
local function getSetting(name)
|
||||
for _, settingType in pairs(settingTypes) do
|
||||
local setting = data.raw[settingType][name]
|
||||
if setting then return setting end
|
||||
end
|
||||
error("getSetting: Setting with name '" .. name .. "' not found.")
|
||||
end
|
||||
|
||||
Settings.getSetting = getSetting
|
||||
|
||||
function Settings.force(name, value)
|
||||
local setting = getSetting(name)
|
||||
setting.hidden = true
|
||||
if setting.type == "bool-setting" or setting.type == "color-setting" then
|
||||
setting.forced_value = value
|
||||
else
|
||||
setting.allowed_values = { value }
|
||||
setting.default_value = value
|
||||
end
|
||||
end
|
||||
|
||||
function Settings.default(name, value)
|
||||
local setting = getSetting(name)
|
||||
setting.default_value = value
|
||||
end
|
||||
|
||||
function Settings.forceDefault(name)
|
||||
local setting = getSetting(name)
|
||||
local value = setting.default_value
|
||||
Settings.force(name, value)
|
||||
end
|
||||
|
||||
return Settings
|
||||
|
|
@ -46,7 +46,7 @@ end
|
|||
table.removeValue = function(target, value)
|
||||
for i, v in ipairs(target) do
|
||||
if v == value then
|
||||
target.remove(target, i)
|
||||
table.remove(target, i)
|
||||
return target
|
||||
end
|
||||
end
|
||||
|
|
@ -69,3 +69,50 @@ function table.filter(target, predicate)
|
|||
end
|
||||
return result
|
||||
end
|
||||
|
||||
--- Filters a table by removing given key.
|
||||
--- @param target table The table to filter
|
||||
--- @param key string The key to remove
|
||||
function table.filterKey(target, key)
|
||||
return table.filter(
|
||||
target,
|
||||
function(_, currentKey)
|
||||
return currentKey ~= key
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
--- Concatenates two tables into a new table.
|
||||
--- @param table1 table The first table
|
||||
--- @param table2 table The second table
|
||||
--- @return table The concatenated table
|
||||
function table.concatTables(table1, table2)
|
||||
local result = {}
|
||||
for _, v in pairs(table1) do
|
||||
table.insert(result, v)
|
||||
end
|
||||
for _, v in pairs(table2) do
|
||||
table.insert(result, v)
|
||||
end
|
||||
return result
|
||||
end
|
||||
|
||||
--- Trims nil values from a table.
|
||||
--- @param target table The table to trim
|
||||
--- @return table The trimmed table
|
||||
function table.trim(target)
|
||||
return table.filter(target, function(v)
|
||||
return v ~= nil
|
||||
end)
|
||||
end
|
||||
|
||||
--- Counts the entries of given table.
|
||||
--- @param target table Table to count
|
||||
--- @return number Amount of entries
|
||||
function table.count(target)
|
||||
local count = 0
|
||||
for _ in pairs(target) do
|
||||
count = count + 1
|
||||
end
|
||||
return count
|
||||
end
|
||||
Loading…
Add table
Add a link
Reference in a new issue