| bzzirconium2 | ||
| sources | ||
| .editorconfig | ||
| .gitignore | ||
| README.md | ||
This is an unofficial forked version and it stays until Brevven takes over again.
Compatibility with Space Age is explicitly excluded. Stick to the original mod for Space Age.
Zirconium
Adds mineable zircon, zirconia, zirconium plates, and more to the game. Modifies several recipes to use new resources and intermediates. With Space Age enabled, provides alternate production chains on other planets, as well as making rockets a little bit trickier to make on space platforms. If Tin is enabled, zircaloy is also available.
On its own this mod won't raise the complexity of the game substantially, but this mod is more complex than Titanium or Lead.
Zircon is available early game and mineable by hand but very little is needed early on, and there's a setting to disable the need until after logistic science. Refined products become available later. If Titanium is enabled, making zirconia from zircon will also (optionally) yield titanium ore as a byproduct. There's an option to enable the cermet intermediates.
Credits
- Brevven (Original mod)
- cackling fiend (mod integrations and maintenance)
- snouz (recolored ore graphics, thumbnail style)
- Krastorio2 team for magazine icons, and some related code in magazine.lua (Licensed under GNU LGPL v3.0)