local me = {} me.name = "bztungsten" me.tungsten_ore = "tungsten-ore" me.tungsten_plate = "tungsten-plate" me.tungsten_carbide_recipe = "tungsten-carbide" me.tungsten_processing = "tungsten-processing" if mods.bobplates then me.tungsten_processing = "bz-tungsten-processing" me.tungsten_carbide_recipe = "bz-tungsten-carbide" end function me.starting_patch() return mods["Krastorio2"] or me.get_setting("bztungsten-starting-patch") end function me.fluid_amount() if mods["Krastorio2"] then local amt = me.get_setting("bztungsten-mining-fluid-amount-k2") return amt and amt or 1 end local amt = me.get_setting("bztungsten-mining-fluid-amount") return amt and amt or 10 end function me.get_setting(name) if settings.startup[name] == nil then return nil end return settings.startup[name].value end me.bypass = {} if me.get_setting(me.name.."-recipe-bypass") then for recipe in string.gmatch(me.get_setting(me.name.."-recipe-bypass"), '[^",%s]+') do me.bypass[recipe] = true end end function me.add_modified(name) if me.get_setting(me.name.."-list") then table.insert(me.list, name) end end return me