-- Titanium recipe & tech changes -- These are in "final" for compatibility with other mods such as Space Exploration, AAI and Krastorio 2 local util = require("__bztitanium__.data-util"); util.steel_to_titanium("low-density-structure") if not mods["bobrevamp"] then util.add_titanium_prerequisite("low-density-structure") end if (not mods["bobplates"] and not mods["angelssmelting"]) then util.steel_to_titanium("flying-robot-frame") util.add_titanium_prerequisite("robotics") end if (mods["bobrevamp"] and not mods["bobplates"] and not mods["angelssmelting"]) then util.steel_to_titanium("flying-robot-frame-2") util.steel_to_titanium("flying-robot-frame-3") util.steel_to_titanium("flying-robot-frame-4") end -- Memory storage changes if data.raw.item["memory-unit"] then util.steel_to_titanium("memory-unit") end -- Underwater pipes changes if data.raw.item["underwater-pipe"] then if data.raw.technology["underwater-pipes"] then local index = -1 for i, elem in pairs(data.raw.technology["underwater-pipes"].prerequisites) do if elem == "steel-processing" then index = i end end if index > -1 then table.remove(data.raw.technology["underwater-pipes"].prerequisites, index) end end util.add_titanium_prerequisite("underwater-pipes") util.steel_to_titanium("underwater-pipe") end