support Aircraft mod

This commit is contained in:
Brevven 2020-09-15 17:13:05 -07:00
parent 44965bf3aa
commit c1b77a4e5f
4 changed files with 31 additions and 2 deletions

View file

@ -48,3 +48,25 @@ if mods["Krastorio2"] then
util.steel_to_titanium(data.raw.recipe["kr-quarry-drill"])
util.steel_to_titanium(data.raw.recipe["kr-singularity-lab"])
end
-- Aircraft changes
if mods["Aircraft"] then
util.steel_to_titanium(data.raw.recipe["gunship"])
util.steel_to_titanium(data.raw.recipe["gunship"].normal)
util.steel_to_titanium(data.raw.recipe["gunship"].expensive)
util.steel_to_titanium(data.raw.recipe["cargo-plane"])
util.steel_to_titanium(data.raw.recipe["cargo-plane"].normal)
util.steel_to_titanium(data.raw.recipe["cargo-plane"].expensive)
util.steel_to_titanium(data.raw.recipe["flying-fortress"])
util.steel_to_titanium(data.raw.recipe["flying-fortress"].normal)
util.steel_to_titanium(data.raw.recipe["flying-fortress"].expensive)
util.add_titanium_ingredient(10, data.raw.recipe["aircraft-afterburner"])
util.add_titanium_ingredient(10, data.raw.recipe["aircraft-afterburner"].normal)
util.add_titanium_ingredient(20, data.raw.recipe["aircraft-afterburner"].expensive)
-- jet doesn't use steel in base aircraft mod, but leave this here just in case that changes
util.steel_to_titanium(data.raw.recipe["jet"])
util.steel_to_titanium(data.raw.recipe["jet"].normal)
util.steel_to_titanium(data.raw.recipe["jet"].expensive)
end