updates to handling some settings

This commit is contained in:
Brevven 2024-12-23 22:56:51 -08:00
parent ace3b5f11e
commit 99b2c9229c
3 changed files with 62 additions and 40 deletions

View file

@ -0,0 +1,26 @@
-- Settings, etc.
--
-- Finalize tech tree based on settings and other dependent mods.
local util = require("__bztitanium__.data-util");
local mining_fluid
if settings.startup["bztitanium-mining-fluid"] then
mining_fluid = settings.startup["bztitanium-mining-fluid"].value
end
if mining_fluid == "chlorine" and data.raw.fluid["chlorine"] and mods["Krastorio2"] then
data.raw.technology[util.me.titanium_processing].prerequisites = {"kr-fluids-chemistry"}
data.raw.technology[util.me.titanium_processing].unit.ingredients = {
{"basic-tech-card", 1}, {"automation-science-pack", 1}, {"logistic-science-pack", 1}}
elseif mining_fluid == "sulfuric-acid" then
data.raw.technology[util.me.titanium_processing].prerequisites = {"uranium-mining"}
else
if not mods["Pre0-17-60Oil"] then
util.set_tech_recipe("solar-panel-equipment", {
{"automation-science-pack", 1}, {"logistic-science-pack", 1}, {"chemical-science-pack", 1}})
util.set_tech_recipe("belt-immunity-equipment", {
{"automation-science-pack", 1}, {"logistic-science-pack", 1}, {"chemical-science-pack", 1}})
util.set_tech_recipe("night-vision-equipment", {
{"automation-science-pack", 1}, {"logistic-science-pack", 1}, {"chemical-science-pack", 1}})
end
end