EndgameCombat and AutoTrainDepot compat
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6 changed files with 45 additions and 16 deletions
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@ -1,4 +1,14 @@
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---------------------------------------------------------------------------------------------------
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---------------------------------------------------------------------------------------------------
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Version: 1.2.5
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Date: 2022-07-03
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Fixes:
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- Compatibility with AutoTrainDepot & EndgameCombat
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---------------------------------------------------------------------------------------------------
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Version: 1.2.4
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Date: 2022-07-03
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Fixes:
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- Compatibility between all of Titanium/EndgameCombat/Krastorio2
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---------------------------------------------------------------------------------------------------
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Version: 1.2.3
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Version: 1.2.3
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Date: 2022-07-03
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Date: 2022-07-03
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Fixes:
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Fixes:
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5
compatibility/titanium-auto-train-depot-final.lua
Normal file
5
compatibility/titanium-auto-train-depot-final.lua
Normal file
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@ -0,0 +1,5 @@
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local util = require("data-util");
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if mods.AutoTrainDepot then
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util.remove_prerequisite("depot-fluid", "nickel-processing")
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end
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@ -1,7 +1,8 @@
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-- Second part of hack for endgame combat
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-- Second part of hack for endgame combat
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if mods["EndgameCombat"] and not mods["pyrawores"] and not mods["bobplates"] and not mods["angelssmelting"] then
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local util = require("__bztitanium__.data-util");
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if mods.EndgameCombat and not mods["pyrawores"] and not mods["bobplates"] and not mods["angelssmelting"] then
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local util = require("data-util");
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local dummy_items = {"cobalt-steel", "nickel", "aluminium"}
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local dummy_items = {"cobalt-steel", "nickel", "aluminium"}
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if not mods.bztungsten then
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if not mods.bztungsten then
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@ -37,4 +38,13 @@ if not mods.bztungsten then
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util.remove_ingredient("lightning-turret", "tungsten")
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util.remove_ingredient("lightning-turret", "tungsten")
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util.remove_prerequisite("lightning-turrets", "tungsten-processing")
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util.remove_prerequisite("lightning-turrets", "tungsten-processing")
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end
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end
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if mods.Krastorio2 then
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-- remove K2 recipes that are created when our dummy items are detected
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util.remove_raw("recipe", "kr-vc-cobalt-steel")
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util.remove_raw("recipe", "kr-vc-nickel")
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util.remove_raw("recipe", "kr-vc-aluminium")
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end
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end
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end
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@ -30,3 +30,5 @@ require("titanium-data-final-settings")
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-- Second part of hack for endgame combat
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-- Second part of hack for endgame combat
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require("compatibility/titanium-endgame-combat-final")
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require("compatibility/titanium-endgame-combat-final")
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-- Hack for AutoTrainDepot
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require("compatibility/titanium-auto-train-depot-final")
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@ -183,7 +183,6 @@ function add_ingredient(recipe, ingredient, quantity, is_fluid)
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if recipe ~= nil and recipe.ingredients ~= nil then
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if recipe ~= nil and recipe.ingredients ~= nil then
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for i, existing in pairs(recipe.ingredients) do
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for i, existing in pairs(recipe.ingredients) do
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if existing[1] == ingredient or existing.name == ingredient then
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if existing[1] == ingredient or existing.name == ingredient then
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log("Not adding "..ingredient.." -- duplicate")
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return
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return
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end
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end
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end
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end
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@ -271,27 +270,32 @@ function add_product(recipe, product)
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end
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end
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-- Replace one ingredient with another in a recipe
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-- Replace one ingredient with another in a recipe
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function util.replace_ingredient(recipe_name, old, new)
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function util.replace_ingredient(recipe_name, old, new, amount)
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if me.bypass[recipe_name] then return end
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if me.bypass[recipe_name] then return end
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if data.raw.recipe[recipe_name] and (data.raw.item[new] or data.raw.fluid[new]) then
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if data.raw.recipe[recipe_name] and (data.raw.item[new] or data.raw.fluid[new]) then
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me.add_modified(recipe_name)
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me.add_modified(recipe_name)
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replace_ingredient(data.raw.recipe[recipe_name], old, new)
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replace_ingredient(data.raw.recipe[recipe_name], old, new, amount)
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replace_ingredient(data.raw.recipe[recipe_name].normal, old, new)
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replace_ingredient(data.raw.recipe[recipe_name].normal, old, new, amount)
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replace_ingredient(data.raw.recipe[recipe_name].expensive, old, new)
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replace_ingredient(data.raw.recipe[recipe_name].expensive, old, new, amount)
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end
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end
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end
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end
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function replace_ingredient(recipe, old, new)
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function replace_ingredient(recipe, old, new, amount)
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if recipe ~= nil and recipe.ingredients ~= nil then
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if recipe ~= nil and recipe.ingredients ~= nil then
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for i, existing in pairs(recipe.ingredients) do
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for i, existing in pairs(recipe.ingredients) do
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if existing[1] == new or existing.name == new then
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if existing[1] == new or existing.name == new then
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log("Not adding "..new.." -- duplicate")
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return
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return
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end
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end
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end
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end
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for i, ingredient in pairs(recipe.ingredients) do
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for i, ingredient in pairs(recipe.ingredients) do
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if ingredient.name == old then ingredient.name = new end
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if ingredient.name == old then
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if ingredient[1] == old then ingredient[1] = new end
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ingredient.name = new
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if amount then ingredient.amount = amount end
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end
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if ingredient[1] == old then
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ingredient[1] = new
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if amount then ingredient[2] = amount end
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end
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end
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end
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end
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end
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end
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end
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@ -338,7 +342,6 @@ function replace_some_ingredient(recipe, old, old_amount, new, new_amount, is_fl
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if recipe ~= nil and recipe.ingredients ~= nil then
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if recipe ~= nil and recipe.ingredients ~= nil then
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for i, existing in pairs(recipe.ingredients) do
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for i, existing in pairs(recipe.ingredients) do
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if existing[1] == new or existing.name == new then
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if existing[1] == new or existing.name == new then
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log("Not adding "..new.." -- duplicate")
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return
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return
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end
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end
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end
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end
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@ -551,7 +554,7 @@ end
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-- Set recipe category
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-- Set recipe category
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function util.set_category(recipe_name, category)
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function util.set_category(recipe_name, category)
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if me.bypass[recipe_name] then return end
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if me.bypass[recipe_name] then return end
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if data.raw.recipe[recipe_name] then
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if data.raw.recipe[recipe_name] and data.raw["recipe-category"][category] then
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me.add_modified(recipe_name)
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me.add_modified(recipe_name)
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data.raw.recipe[recipe_name].category = category
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data.raw.recipe[recipe_name].category = category
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end
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end
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-- Add crafting category to an entity
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-- Add crafting category to an entity
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function util.add_crafting_category(entity_type, entity, category)
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function util.add_crafting_category(entity_type, entity, category)
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if data.raw[entity_type][entity] then
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if data.raw[entity_type][entity] and data.raw["recipe-category"][category] then
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for i, existing in pairs(data.raw[entity_type][entity].crafting_categories) do
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for i, existing in pairs(data.raw[entity_type][entity].crafting_categories) do
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if existing == category then
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if existing == category then
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log(entity.." not adding "..category.." -- duplicate")
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return
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return
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end
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end
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end
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end
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@ -1,6 +1,6 @@
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{
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{
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"name": "bztitanium",
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"name": "bztitanium",
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"version": "1.2.3",
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"version": "1.2.5",
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"factorio_version": "1.1",
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"factorio_version": "1.1",
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"title": "Titanium",
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"title": "Titanium",
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"author": "Brevven",
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"author": "Brevven",
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