Update bz mods to version 2
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05b698f24b
commit
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5 changed files with 17 additions and 17 deletions
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@ -99,7 +99,7 @@ if get_setting("bz-recipe-bypass") then
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end
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function util.is_foundry()
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return mods.bzfoundry and not me.get_setting("bzfoundry-minimal")
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return mods.bzfoundry2 and not me.get_setting("bzfoundry-minimal")
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end
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function should_force(options)
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10
info.json
10
info.json
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@ -8,13 +8,13 @@
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"homepage": "",
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"dependencies": [
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"base >= 1.1.0",
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"? bzfoundry >= 0.2.1",
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"? bzfoundry2 >= 2.0.0",
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"? bztitanium >= 1.2.0",
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"? bzlead >= 1.2.0",
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"? bzlead2 >= 2.0.29",
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"? bzzirconium >= 0.6.0",
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"? bztungsten >= 0.6.0",
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"? bzcarbon >= 0.5.5",
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"? bzaluminum >= 0.4.9",
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"? bztungsten2 >= 2.0.0",
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"? bzcarbon2 >= 2.0.22",
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"? bzaluminum2 >= 0.4.9",
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"? space-exploration >= 0.5.100",
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"(?) aai-industry",
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"? aai-industry",
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@ -34,7 +34,7 @@ data:extend(
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subgroup = "raw-material",
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ingredients =
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{
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mods.bzcarbon and {type = "item", name = "graphite", amount = 1}
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mods["bzcarbon2"] and {type = "item", name = "graphite", amount = 1}
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or {type = "fluid", name = "sulfuric-acid", amount = 3},
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{type = "fluid", name = "water", amount = 25, catalyst_amount = 25},
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{type = "item", name = "tin-ore", amount = 9}
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@ -3,7 +3,7 @@ local util = require("data-util");
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-- Space Age
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if mods.bzlead and data.raw.item["lead-expansion-bolt"] then
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if mods["bzlead2"] and data.raw.item["lead-expansion-bolt"] then
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util.replace_product("scrap-recycling", "lead-expansion-bolt", "solder")
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else
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util.add_product("scrap-recycling", util.item("solder", 1, .01))
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@ -36,7 +36,7 @@ util.add_ingredient("slowdown-capsule", "organotins", 5)
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util.set_category("poison-capsule", "crafting-with-fluid")
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util.set_category("slowdown-capsule", "crafting-with-fluid")
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util.replace_ingredient("pipe-to-ground", mods.bzlead and "lead-plate" or "iron-plate", "solder", 4)
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util.replace_ingredient("pipe-to-ground", mods["bzlead2"] and "lead-plate" or "iron-plate", "solder", 4)
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util.remove_ingredient("chemical-plant", "tungsten-plate") -- keep ingredients managable
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util.replace_some_ingredient("advanced-circuit", "copper-cable", 1, "solder", 1)
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@ -61,8 +61,8 @@ if mods.Krastorio2 then
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util.add_product("kr-glass", {type="item", name="tin-plate", amount=1, catalyst_amount=1, probability=0.8})
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util.set_main_product("kr-glass", "kr-glass")
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else
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if mods.bzfoundry then
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if not mods.bzaluminum then
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if mods.bzfoundry2 then
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if not mods.bzaluminum2 then
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util.multiply_recipe("glass-from-sand", 4) -- aai
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util.multiply_recipe("sng-glass-plate", 4) -- sand and glass
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end
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@ -165,7 +165,7 @@ if util.me.use_bronze() then
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util.add_ingredient("maraxsis-nuclear-submarine", "bronze-plate", 10)
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util.add_ingredient("maraxsis-salt-reactor", "bronze-plate", 10)
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util.add_ingredient("maraxsis-hydro-plant", "bronze-plate", 10)
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local fast_i = mods.bzaluminum and "aluminum-plate" or "iron-plate"
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local fast_i = mods.bzaluminum2 and "aluminum-plate" or "iron-plate"
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util.replace_some_ingredient("fast-inserter", fast_i, 1, "bronze-plate", 1)
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if mods.Krastorio2 then
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util.replace_ingredient("kr-steel-pump", "steel-beam", "bronze-plate", 4)
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@ -181,7 +181,7 @@ if util.me.use_bronze() then
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end
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if mods.bztungsten and not mods.bzaluminum then
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if mods.bztungsten2 and not mods.bzaluminum2 then
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util.replace_ingredient("small-lamp", "copper-cable", "tinned-cable")
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util.add_prerequisite("optics", "tinned-cable")
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end
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@ -65,7 +65,7 @@ data:extend({
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local solder_ingredients = {util.item("tin-plate", 4), util.item("copper-plate", 1)}
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local solder_casting = {util.fluid("molten-tin", 40), util.fluid("molten-copper", 10)}
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if mods.bzlead then
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if mods["bzlead2"] then
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solder_ingredients = {util.item("tin-plate", 3), util.item("lead-plate", 2)}
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solder_casting = {util.fluid("molten-tin", 30), util.fluid("molten-lead", 20)}
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end
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@ -126,7 +126,7 @@ data:extend({
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icons = {
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{icon = "__bztin__/graphics/icons/solder.png", icon_size = 128, scale = 0.33, shift = {0,-6}},
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{icon = "__bztin__/graphics/icons/tin-plate.png", icon_size = 128, scale = 0.25, shift = {-6,4}},
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mods.bzlead and {icon = "__bzlead__/graphics/icons/lead-plate.png", icon_size = 64, scale = 0.5, shift = {6,4}} or
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mods["bzlead2"] and {icon = "__bzlead2__/graphics/icons/lead-plate.png", icon_size = 64, scale = 0.5, shift = {6,4}} or
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{icon = "__base__/graphics/icons/copper-plate.png", icon_size = 64, scale = 0.5, shift = {6,4}},
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},
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effects = {},
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@ -143,7 +143,7 @@ data:extend({
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})
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util.add_effect("foundry", { type = "unlock-recipe", recipe = "casting-solder" })
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end
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if mods.bzaluminum and not mods.bzlead then
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if mods.bzaluminum2 and not mods["bzlead2"] then
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data:extend({
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{
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type = "technology",
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@ -306,7 +306,7 @@ data:extend({
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for item, count in pairs(bronze_i) do
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util.add_ingredient("bronze-plate", item, count, {force=true})
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end
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if mods.bzfoundry and data.raw.item["foundry"] then
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if mods.bzfoundry2 and data.raw.item["foundry"] then
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util.add_effect("foundry", { type = "unlock-recipe", recipe = "bronze-plate" })
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util.add_prerequisite("fast-inserter", "foundry")
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util.set_to_founding("bronze-plate", {force=true})
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