sounds and CE2
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7 changed files with 41 additions and 38 deletions
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@ -1,5 +1,6 @@
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-- Aluminum smelting
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local item_sounds = require('__base__.prototypes.item_sounds')
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local util = require("data-util");
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local futil = require("util");
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@ -56,6 +57,9 @@ data:extend({
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order = "b[tin-plate]",
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stack_size = util.get_stack_size(100),
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weight = 1*kg,
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inventory_move_sound = item_sounds.metal_small_inventory_move,
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pick_sound = item_sounds.metal_small_inventory_pickup,
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drop_sound = item_sounds.metal_small_inventory_move,
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},
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})
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@ -75,6 +79,9 @@ data:extend({
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order = "b[solder]",
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stack_size = util.get_stack_size(100),
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weight = 1*kg,
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inventory_move_sound = item_sounds.wire_inventory_move,
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pick_sound = item_sounds.wire_inventory_pickup,
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drop_sound = item_sounds.wire_inventory_move,
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},
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{
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type = "recipe",
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@ -227,6 +234,9 @@ data:extend({
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order = "b[tinned-cable]",
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stack_size = util.get_stack_size(100),
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weight = 1*kg,
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inventory_move_sound = item_sounds.wire_inventory_move,
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pick_sound = item_sounds.wire_inventory_pickup,
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drop_sound = item_sounds.wire_inventory_move,
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},
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{
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type = "recipe",
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@ -273,6 +283,9 @@ data:extend({
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order = "b[bronze-plate]",
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stack_size = util.get_stack_size(100),
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weight = 1*kg,
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inventory_move_sound = item_sounds.metal_small_inventory_move,
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pick_sound = item_sounds.metal_small_inventory_pickup,
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drop_sound = item_sounds.metal_small_inventory_move,
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},
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{
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type = "recipe",
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