asteroid mining

This commit is contained in:
Brevven 2025-01-16 14:50:09 -08:00
parent ae662c974e
commit 26e29a6c21
4 changed files with 251 additions and 4 deletions

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@ -1,4 +1,9 @@
--------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------
Version: 2.0.6
Date: 2025-01-07
Fixes:
- Working with Asteroid Mining mod
---------------------------------------------------------------------------------------------------
Version: 2.0.5 Version: 2.0.5
Date: 2025-01-07 Date: 2025-01-07
Fixes: Fixes:

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@ -9,10 +9,10 @@ require("compatibility/crafting-efficiency")
local util = require("data-util"); local util = require("data-util");
if mods.Asteroid_Mining then if mods.Asteroid_Mining and not data.raw.item["asteroid-tin-ore"] then
require("__Asteroid_Mining__.scripts.addmodule") util.addtype("tin-ore", {a = 0,r = 0.55,g = 0.45,b = 0.3})
amfunc.addtype("tin-ore", {a = 0,r = 0.55,g = 0.45,b = 0.3})
end end
if mods["any-planet-start"] and util.me.get_setting("aps-planet") == "fulgora" then if mods["any-planet-start"] and util.me.get_setting("aps-planet") == "fulgora" then
-- In order to craft the first recycler, if bronze is enabled -- In order to craft the first recycler, if bronze is enabled
util.add_product("scrap-recycling", util.item("bronze-plate", 1, 0.01)) util.add_product("scrap-recycling", util.item("bronze-plate", 1, 0.01))

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@ -2,6 +2,7 @@
-- This file will be overwritten in mod zipfiles, edit bzlib/data-util.lua -- This file will be overwritten in mod zipfiles, edit bzlib/data-util.lua
-- WARNING WARNING WARNING -- WARNING WARNING WARNING
local futil = require("util")
local me = require("me") local me = require("me")
local util = {} local util = {}
@ -1717,4 +1718,245 @@ function prepare_redo_recycling(recipe_name)
end end
-- According to https://mods.factorio.com/mod/Asteroid_Mining, the
-- following function is under this MIT license (similar license, different author):
--
-- Copyright (c) 2021 Silari
-- Permission is hereby granted, free of charge, to any person obtaining a copy of
-- this software and associated documentation files (the "Software"), to deal in
-- the Software without restriction, including without limitation the rights to
-- use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
-- the Software, and to permit persons to whom the Software is furnished to do so,
-- subject to the following conditions:
--
-- The above copyright notice and this permission notice shall be included in all
-- copies or substantial portions of the Software.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
-- FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
-- COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
-- IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-- CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
function util.addtype(name,atint,desc) --,pictures)
require("__Asteroid_Mining__/scripts/icons.lua") -- Has generateicons function
local allowprod = settings.startup["astmine-allowprod"].value
local useminer = settings.startup["astmine-enableminer"].value
local hiderec = not settings.startup["astmine-hiderecipes"].value
local recenabled = false
local chunkstacksize = 1000
if mods["space-exploration"] then
chunkstacksize = 200
end
--Adds given recipe to prod modules allowed list
function addmodules(name)
if useminer then -- Only add these if we're actually enabled.
table.insert(data.raw.module["productivity-module"].limitation, name)
table.insert(data.raw.module["productivity-module-2"].limitation, name)
table.insert(data.raw.module["productivity-module-3"].limitation, name)
end
end
--Result for processing resource specific chunks
local normal = { -- Gives 4000 chunks on average
{
amount_min = 3,
amount_max = 5,
probability = 1
}
}
local chunkamount = 1000
-- Space age makes rockets cost 1/20th as much. Give less materials, same ratio.
if mods["space-age"] then
chunkamount = 50
end
--ITEM: Miner-module, which is what we send into space to get the asteroid-mixed item
local minermodule = {
icon = "__Asteroid_Mining__/graphics/mining-sat.png",
icon_mipmaps = 4,
icon_size = 64,
name = "miner-module",
localised_name = {"item-name.miner-module", "Mixed"},
localised_description = {"item-description.miner-module", "mixed"},
order = "n[miner-module]",
rocket_launch_products = {{
name="asteroid-mixed",
amount=chunkamount,
type="item"
}},
send_to_orbit_mode = "automated",
stack_size = 1,
subgroup = subminer,
type = "item"
}
--Make a new item with the given name+"-chunk" and recipe to turn into name
--eg addtype('iron-ore') makes iron-ore-chunk and recipe for iron-ore-chunk->100 iron-ore
--log("Making new items for " .. name)
--ITEM Resource chunk for this item
local suffix = "-chunk"
-- Sometimes we need to override the default suffix because the item name already exists.
-- TODO - change this so it automatically detects name-chunk item exists and change suffix - BUT
-- that would cause issues if 'name' is in more than one module - eg angels/bobs overlap, bob+bzlead, etc.
-- Maybe add in something that tracks what 'name's have been added and skip it if it has.
if string.find(name,"angels-ore",1,true) then
suffix = "-chunk-am"
end
--log(name .. " name:suffix " .. suffix)
local reschunk = {
icons = {
{
icon = "__Asteroid_Mining__/graphics/resource-chunk.png",
icon_mipmaps = 4,
icon_size = 64
},
{
icon = "__Asteroid_Mining__/graphics/resource-chunk-mask.png",
icon_mipmaps = 4,
icon_size = 64,
tint = atint
}
},
name = name .. suffix,
localised_name = {"item-name.resource-chunk", {"item-name." .. name}},
localised_description = {"item-description.resource-chunk", {"item-name." .. name}},
order = "d[asteroidchunk-" .. name .. "]",
stack_size = 25,
subgroup = subchunk,
type = "item"
}
--RECIPE Turn resource chunk into 24 of item
local procreschunk = {
allow_decomposition = false,
always_show_products = true,
category = reccategory,
enabled = hiderec,
energy_required = 5,
ingredients = {
{
name=name .. suffix,
amount=1,
type="item"
}
},
name = name .. suffix,
order = "d[asteroidchunk-" .. name .. "]",
localised_name = {"recipe-name.resource-chunk", {"item-name." .. name}},
localised_description = {"recipe-description.resource-chunk", {"item-name." .. name}},
results = {{name=name,amount=24,type="item"}},
type = "recipe"
}
if desc == nil then
desc = ""
end
--ITEM Resource specific asteroid chunk.
local newasteroid = {
icons = {
{
icon = "__Asteroid_Mining__/graphics/asteroid-chunk.png",
icon_mipmaps = 4,
icon_size = 64
},
{
icon = "__Asteroid_Mining__/graphics/asteroid-chunk-mask.png",
icon_mipmaps = 4,
icon_size = 64,
tint = atint
}
},
name = "asteroid-" .. name,
localised_name = {"item-name.asteroid-chunk", {"item-name." .. name}},
localised_description = {"item-description.asteroid-chunk", {"item-name." .. name}, desc},
order = "k[zasteroid-" .. name .. "]",
stack_size = chunkstacksize,
subgroup = subchunk,
type = "item"
}
--log(serpent.block(newasteroid))
--We need to set the result name to the name of our resource chunk
mynormal = table.deepcopy(normal)
mynormal[1].name = name .. suffix
mynormal[1].type = "item"
--Expensive mode is gone.
--myexpensive = table.deepcopy(expensive)
--myexpensive[1].name = name .. suffix
--RECIPE: Processing the asteroid chunks into resource chunks
local processasteroid = {
allow_decomposition = false,
category = reccategory,
name = "asteroid-" .. name,
localised_name = {"recipe-name.asteroid-chunk", {"item-name." .. name}},
localised_description = {"recipe-description.asteroid-chunk", {"item-name." .. name}},
order = "k[zasteroid-" .. name .. "]",
ingredients = {{name="asteroid-" .. name,amount=1,type="item"}},
results = mynormal,
always_show_products = true,
enabled = hiderec,
energy_required = 10,
--subgroup = subchunk,
type = "recipe"
}
--ITEM Miner module to get resource specific asteroids.
local minerres = table.deepcopy(minermodule)
minerres.name = "miner-module-" .. name
minerres.rocket_launch_products = {{
name="asteroid-" .. name,
amount=chunkamount,
type="item"
}}
minerres.order = "n[miner-module" .. name .. "]"
minerres.icons = generateicons(name,atint) --Generate icon layers using given item
minerres.localised_name = {"item-name.miner-module", {"item-name." .. name}}
minerres.localised_description = {"item-description.miner-module", {"item-name." .. name}}
--RECIPE: Recipe to make miner module to get resource specific asteroids. Always the default category
local newminer = {
enabled = recenabled,
ingredients = {
{
name="electric-mining-drill",
amount=5,
type="item"
},
{
name="radar",
amount=5,
type="item"
},
{
name=name,
amount=5,
type="item"
}
},
name = "miner-module-" .. name,
results = {{name="miner-module-" .. name,amount=1,type="item"}},
type = "recipe"
}
data:extend{reschunk,procreschunk,newasteroid,processasteroid}
if useminer then -- Disabled in 1.0 for the new generation system, once in place.
data:extend{minerres,newminer}
--This makes the miner module available when rocket silo is researched
table.insert(data.raw.technology["rocket-silo"].effects, {type = "unlock-recipe", recipe = "miner-module-" .. name})
if not hiderec then
table.insert(data.raw.technology["rocket-silo"].effects, {type = "unlock-recipe", recipe = "asteroid-" .. name})
table.insert(data.raw.technology["rocket-silo"].effects, {type = "unlock-recipe", recipe = name .. suffix})
end
end
if allowprod then -- Setting to enable prod module usage in asteroid processing
addmodules(processasteroid.name)
end
end
-- END of alternate licenscing
return util return util

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@ -1,6 +1,6 @@
{ {
"name": "bztin", "name": "bztin",
"version": "2.0.5", "version": "2.0.6",
"factorio_version": "2.0", "factorio_version": "2.0",
"title": "Tin", "title": "Tin",
"author": "Brevven", "author": "Brevven",