fixes for armor recycling

This commit is contained in:
Brevven 2025-01-29 03:12:00 -08:00
parent a92cad4096
commit 2505960272
4 changed files with 45 additions and 9 deletions

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@ -1,4 +1,9 @@
---------------------------------------------------------------------------------------------------
Version: 2.1.3
Date: 2025-01-25
Fixes:
- Improve compatibility with mods that change armor recipes in certain ways
---------------------------------------------------------------------------------------------------
Version: 2.1.2
Date: 2025-01-20
Fixes:

View file

@ -38,6 +38,7 @@ if mods.RenaiTransportation then
end
util.size_recycler_output()
util.redo_recycling()
-- Must be last
util.create_list()

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@ -785,7 +785,7 @@ end
-- Add a given quantity of ingredient to a given recipe
function util.add_or_add_to_ingredient(recipe_name, ingredient, quantity, options)
if not should_force(options) and bypass(recipe_name) then return end
if data.raw.recipe[recipe_name] and data.raw.item[ingredient] then
if data.raw.recipe[recipe_name] and util.get_item(ingredient) then
me.add_modified(recipe_name)
prepare_redo_recycling(recipe_name)
add_or_add_to_ingredient(data.raw.recipe[recipe_name], ingredient, quantity)
@ -800,15 +800,25 @@ function add_or_add_to_ingredient(recipe, ingredient, quantity)
return
end
end
table.insert(recipe.ingredients, {ingredient, quantity})
table.insert(recipe.ingredients, util.item(ingredient, quantity))
end
end
function util.get_item(name)
if data.raw.item[name] then return data.raw.item[name] end
if data.raw.armor[name] then return data.raw.armor[name] end
if data.raw.fluid[name] then return data.raw.fluid[name] end
if data.raw.capsule[name] then return data.raw.capsule[name] end
if data.raw["space-platform-starter-pack"] and data.raw["space-platform-starter-pack"][name] then return data.raw["space-platform-starter-pack"][name] end
-- TODO add more subtypes of item here
return nil
end
-- Add a given quantity of ingredient to a given recipe
function util.add_ingredient(recipe_name, ingredient, quantity, options)
if not should_force(options) and bypass(recipe_name) then return end
local is_fluid = not not data.raw.fluid[ingredient]
if data.raw.recipe[recipe_name] and (data.raw.item[ingredient] or is_fluid) then
if data.raw.recipe[recipe_name] and (util.get_item(ingredient) or is_fluid) then
me.add_modified(recipe_name)
prepare_redo_recycling(recipe_name)
add_ingredient(data.raw.recipe[recipe_name], ingredient, quantity, is_fluid)
@ -1481,15 +1491,11 @@ function util.add_to_ingredient(recipe, ingredient, amount, options)
end
function add_to_ingredient(recipe, it, amount)
if recipe ~= nil and recipe.ingredients ~= nil then
if recipe and recipe.ingredients then
for i, ingredient in pairs(recipe.ingredients) do
if ingredient.name == it then
ingredient.amount = ingredient.amount + amount
return
end
if ingredient[1] == it then
ingredient[2] = ingredient[2] + amount
return
end
end
end
@ -1769,6 +1775,21 @@ function util.redo_recycling()
recycling.generate_recycling_recipe(recipe)
end
end
-- Find all recycling recipes that result in armor and make sure not to output more than 1
for _, recipe in pairs(data.raw.recipe) do
if recipe.name:find("recycling") then
for _, product in pairs(recipe.results) do
if data.raw.armor[product.name] then
if product.amount then
if product.amount > .99 then
product.amount = 1
product.extra_count_fraction = nil
end
end
end
end
end
end
end
end
@ -1777,6 +1798,15 @@ function prepare_redo_recycling(recipe_name)
data.raw.recipe[recipe_name].redo_recycling = true
end
-- Change furnace output count
function util.set_minimum_furnace_outputs(category, count)
for i, entity in pairs(data.raw.furnace) do
if entity.result_inventory_size ~= nil and entity.result_inventory_size < count and util.contains(entity.crafting_categories, category) then
entity.result_inventory_size = count
end
end
end
-- According to https://mods.factorio.com/mod/Asteroid_Mining, the
-- following function is under this MIT license (similar license, different author):

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@ -1,6 +1,6 @@
{
"name": "bztin",
"version": "2.1.2",
"version": "2.1.3",
"factorio_version": "2.0",
"title": "Tin",
"author": "Brevven",