bypass setting

This commit is contained in:
Brevven 2021-06-15 02:03:25 -07:00
parent 8b9eac3ba4
commit 9b9803c94e
5 changed files with 137 additions and 50 deletions

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@ -1,4 +1,9 @@
---------------------------------------------------------------------------------------------------
Version: 0.7.0
Date: 2021-06-16
Features:
- Recipe bypass setting
---------------------------------------------------------------------------------------------------
Version: 0.6.14
Date: 2021-06-02
Features:

View file

@ -1,6 +1,6 @@
{
"name": "bzsilicon",
"version": "0.6.14",
"version": "0.7.0",
"factorio_version": "1.1",
"title": "Silica & Silicon",
"author": "Brevven",

View file

@ -38,9 +38,11 @@ optical-fiber=__ITEM__optical-fiber__
# Settings
[mod-setting-name]
bzsilicon-recipe-bypass=Bypass recipes
bzsilicon-more-intermediates=Enable more intermediate recipes such as silicon wafers.
bzsilicon-bio-crushed-stone=When using Bio Industries, use crushed stone to make silica.
[mod-setting-description]
bzsilicon-recipe-bypass=Skip modifying these recipes (comma-separated list).
bzsilicon-more-intermediates=More complex production chains. Optional in vanilla, Krastorio 2, etc. [color=red]Required for Bio Industries.[/color]
bzsilicon-bio-crushed-stone=This setting is experimental, and may be removed in a future update. It's strongly recommended to keep it enabled. Only disable if your UPS is dropping due to inserter count. Added per user request.

View file

@ -1,5 +1,11 @@
data:extend(
{
data:extend( {
{
type = "string-setting",
name = "bzsilicon-recipe-bypass",
setting_type = "startup",
default_value = "",
allow_blank = true,
},
{
type = "string-setting",
name = "bzsilicon-more-intermediates",

168
util.lua
View file

@ -1,7 +1,16 @@
local util = {}
util.name = "bzsilicon"
util.silicon_processing = mods["Krastorio2"] and "kr-silicon-processing" or "silicon-processing"
function util.more_intermediates()
return mods["Bio_Industries"] or util.get_setting("bzsilicon-more-intermediates") == "yes"
end
function util.use_bio_crushed_stone()
return mods["Bio_Industries"] and util.get_setting("bzsilicon-bio-crushed-stone") == true
end
function util.get_setting(name)
if settings.startup[name] == nil then
return nil
@ -9,12 +18,11 @@ function util.get_setting(name)
return settings.startup[name].value
end
function util.more_intermediates()
return mods["Bio_Industries"] or util.get_setting("bzsilicon-more-intermediates") == "yes"
end
function util.use_bio_crushed_stone()
return mods["Bio_Industries"] and util.get_setting("bzsilicon-bio-crushed-stone") == true
local bypass = {}
if util.get_setting(util.name.."-recipe-bypass") then
for recipe in string.gmatch(util.get_setting(util.name.."-recipe-bypass"), '[^",%s]+') do
bypass[recipe] = true
end
end
function util.get_stack_size(default)
@ -25,26 +33,64 @@ function util.get_stack_size(default)
return default
end
-- Remove an element of type t and name from data.raw
function util.remove_raw(t, name)
for i, elem in pairs(data.raw[t]) do
if elem.name == name then
data.raw[t][i] = nil
break
-- check if a table contains a sought value
function util.contains(table, sought)
for i, value in pairs(table) do
if value == sought then
return true
end
end
return false
end
-- Add a prerequisite to a given technology
function util.add_prerequisite(technology_name, prerequisite)
technology = data.raw.technology[technology_name]
if technology and data.raw.technology[prerequisite] then
if technology.prerequisites then
table.insert(technology.prerequisites, prerequisite)
else
technology.prerequisites = {prerequisite}
end
end
end
-- Remove a prerequisite from a given technology
function util.remove_prerequisite(technology_name, prerequisite)
technology = data.raw.technology[technology_name]
local index = -1
if technology and data.raw.technology[prerequisite] then
for i, prereq in pairs(technology.prerequisites) do
if prereq == prerequisite then
index = i
break
end
end
if index > -1 then
table.remove(technology.prerequisites, index)
end
end
end
-- Add an effect to a given technology
function util.add_effect(technology_name, effect)
technology = data.raw.technology[technology_name]
if technology then
table.insert(technology.prerequisites, prerequisite)
table.insert(technology.effects, effect)
end
end
-- Set technology ingredients
function util.set_tech_recipe(technology_name, ingredients)
technology = data.raw.technology[technology_name]
if technology then
technology.unit.ingredients = ingredients
end
end
-- Add a given quantity of ingredient to a given recipe
function util.add_ingredient(recipe_name, ingredient, quantity)
if bypass[recipe_name] then return end
if data.raw.recipe[recipe_name] then
add_ingredient(data.raw.recipe[recipe_name], ingredient, quantity)
add_ingredient(data.raw.recipe[recipe_name].normal, ingredient, quantity)
@ -54,8 +100,9 @@ end
function add_ingredient(recipe, ingredient, quantity)
if recipe ~= nil and recipe.ingredients ~= nil then
for _, existing in ipairs(recipe.ingredients) do
if ingredient == existing.name or ingredient == existing[1] then
for i, existing in pairs(recipe.ingredients) do
if existing[1] == ingredient or existing.name == ingredient then
log("Not adding "..ingredient.." -- duplicate")
return
end
end
@ -63,21 +110,42 @@ function add_ingredient(recipe, ingredient, quantity)
end
end
-- Replace one ingredien with another in a recipe
function util.replace_ingredient(recipe_name, old, new)
-- Add a given quantity of product to a given recipe.
-- Only works for recipes with multiple products
function util.add_product(recipe_name, product)
if data.raw.recipe[recipe_name] then
replace_ingredient(data.raw.recipe[recipe_name], old, new)
replace_ingredient(data.raw.recipe[recipe_name].normal, old, new)
replace_ingredient(data.raw.recipe[recipe_name].expensive, old, new)
add_product(data.raw.recipe[recipe_name], product)
add_product(data.raw.recipe[recipe_name].normal, product)
add_product(data.raw.recipe[recipe_name].expensive, product)
end
end
function add_product(recipe, product)
if recipe ~= nil and recipe.results ~= nil then
table.insert(recipe.results, product)
end
end
-- Replace one ingredient with another in a recipe
function util.replace_ingredient(recipe_name, old, new)
if bypass[recipe_name] then return end
if data.raw.recipe[recipe_name] then
replace_ingredient(data.raw.recipe[recipe_name], old, new)
replace_ingredient(data.raw.recipe[recipe_name].normal, old, new)
replace_ingredient(data.raw.recipe[recipe_name].expensive, old, new)
end
end
function replace_ingredient(recipe, old, new)
if recipe ~= nil and recipe.ingredients ~= nil then
for i, existing in pairs(recipe.ingredients) do
if existing[1] == new or existing.name == new then
log("Not adding "..new.." -- duplicate")
return
end
end
for i, ingredient in pairs(recipe.ingredients) do
-- For final fixes
if ingredient.name == old then ingredient.name = new end
-- For updates
if ingredient[1] == old then ingredient[1] = new end
end
end
@ -85,6 +153,7 @@ end
-- Remove an ingredient from a recipe
function util.remove_ingredient(recipe_name, old)
if bypass[recipe_name] then return end
if data.raw.recipe[recipe_name] then
remove_ingredient(data.raw.recipe[recipe_name], old)
remove_ingredient(data.raw.recipe[recipe_name].normal, old)
@ -110,17 +179,28 @@ end
-- Replace an amount of an ingredient in a recipe. Keep at least 1 of old.
function util.replace_some_ingredient(recipe_name, old, old_amount, new, new_amount)
replace_some_ingredient(data.raw.recipe[recipe_name], old, old_amount, new, new_amount)
replace_some_ingredient(data.raw.recipe[recipe_name].normal, old, old_amount, new, new_amount)
replace_some_ingredient(data.raw.recipe[recipe_name].expensive, old, old_amount, new, new_amount)
if bypass[recipe_name] then return end
if data.raw.recipe[recipe_name] then
replace_some_ingredient(data.raw.recipe[recipe_name], old, old_amount, new, new_amount)
replace_some_ingredient(data.raw.recipe[recipe_name].normal, old, old_amount, new, new_amount)
replace_some_ingredient(data.raw.recipe[recipe_name].expensive, old, old_amount, new, new_amount)
end
end
function replace_some_ingredient(recipe, old, old_amount, new, new_amount)
if recipe ~= nil and recipe.ingredients ~= nil then
for i, existing in pairs(recipe.ingredients) do
if existing[1] == new or existing.name == new then
log("Not adding "..new.." -- duplicate")
return
end
end
for i, ingredient in pairs(recipe.ingredients) do
-- For final fixes
if ingredient.name == old then
ingredient.amount = math.max(1, ingredient.amount - old_amount)
end
-- For updates
if ingredient[1] == old then
ingredient[2] = math.max(1, ingredient[2] - old_amount)
end
@ -129,30 +209,14 @@ function replace_some_ingredient(recipe, old, old_amount, new, new_amount)
end
end
-- Add an effect to a given technology
function util.add_effect(technology_name, effect)
technology = data.raw.technology[technology_name]
if technology then
table.insert(technology.effects, effect)
end
end
-- check if a table contains a sought value
function util.contains(table, sought)
for i, value in pairs(table) do
if value == sought then
return true
end
end
return false
end
-- multiply the cost, energy, and results of a recipe by a multiple
function util.multiply_recipe(recipe_name, multiple)
multiply_recipe(data.raw.recipe[recipe_name], multiple)
multiply_recipe(data.raw.recipe[recipe_name].normal, multiple)
multiply_recipe(data.raw.recipe[recipe_name].expensive, multiple)
if bypass[recipe_name] then return end
if data.raw.recipe[recipe_name] then
multiply_recipe(data.raw.recipe[recipe_name], multiple)
multiply_recipe(data.raw.recipe[recipe_name].normal, multiple)
multiply_recipe(data.raw.recipe[recipe_name].expensive, multiple)
end
end
function multiply_recipe(recipe, multiple)
@ -199,4 +263,14 @@ function multiply_recipe(recipe, multiple)
end
end
-- Remove an element of type t and name from data.raw
function util.remove_raw(t, name)
for i, elem in pairs(data.raw[t]) do
if elem.name == name then
data.raw[t][i] = nil
break
end
end
end
return util