Integrate into vanilla
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5 changed files with 126 additions and 1 deletions
1
data-final-fixes.lua
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data-final-fixes.lua
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-- require("silicon-recipe-final")
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data-updates.lua
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data-updates.lua
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require("recipe-updates")
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"dependencies": [
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"dependencies": [
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"base >= 0.18"
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"base >= 0.18"
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],
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],
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"description": "Adds simple Silica and Silicon to the game."
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"description": "Adds simple Silica and Silicon to the game, along with basic fiber optics."
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}
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}
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37
recipe-updates.lua
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recipe-updates.lua
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local util = require("__bzsilicon__.util");
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util.remove_ingredient("concrete", "stone-brick");
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util.add_ingredient("concrete", "silica", 25);
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util.add_prerequisite("concrete", "silica-processing")
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util.replace_some_ingredient("processing-unit", "electronic-circuit", "silicon", 10)
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util.add_prerequisite("advanced-electronics-2", "silicon-processing")
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util.replace_some_ingredient("solar-panel", "electronic-circuit", "silicon", 10)
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util.add_prerequisite("solar-energy", "silicon-processing")
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util.replace_ingredient("effectivity-module", "electronic-circuit", "silicon")
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util.replace_ingredient("productivity-module", "electronic-circuit", "silicon")
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util.replace_ingredient("speed-module", "electronic-circuit", "silicon")
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util.add_prerequisite("modules", "silicon-processing")
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util.replace_ingredient("beacon", "copper-cable", "optical-fiber")
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util.add_prerequisite("effect-transmission", "fiber-optics")
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-- Circuit network changes
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util.replace_ingredient("green-wire", "copper-cable", "optical-fiber")
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util.replace_ingredient("green-wire", "electronic-circuit", "silicon")
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util.replace_ingredient("red-wire", "copper-cable", "optical-fiber")
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util.replace_ingredient("red-wire", "electronic-circuit", "silicon")
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util.add_ingredient("arithmetic-combinator", "silicon", 1);
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util.add_ingredient("arithmetic-combinator", "optical-fiber", 1);
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util.add_ingredient("constant-combinator", "silicon", 1);
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util.add_ingredient("constant-combinator", "optical-fiber", 1);
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util.add_ingredient("decider-combinator", "silicon", 1);
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util.add_ingredient("decider-combinator", "optical-fiber", 1);
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util.add_ingredient("programmable-speaker", "optical-fiber", 1);
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util.add_prerequisite("circuit-network", "fiber-optics")
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util.add_prerequisite("circuit-network", "silicon-processing")
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util.lua
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util.lua
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local util = {}
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-- Add a prerequisite to a given technology
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function util.add_prerequisite(technology_name, prerequisite)
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technology = data.raw.technology[technology_name]
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table.insert(technology.prerequisites, prerequisite)
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end
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-- Add a given quantity of ingredient to a given recipe
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function util.add_ingredient(recipe_name, ingredient, quantity)
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add_ingredient(data.raw.recipe[recipe_name], ingredient, quantity)
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add_ingredient(data.raw.recipe[recipe_name].normal, ingredient, quantity)
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add_ingredient(data.raw.recipe[recipe_name].expensive, ingredient, quantity)
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end
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function add_ingredient(recipe, ingredient, quantity)
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if recipe ~= nil and recipe.ingredients ~= nil then
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table.insert(recipe.ingredients, {ingredient, quantity})
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end
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end
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-- Replace one ingredien with another in a recipe
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function util.replace_ingredient(recipe_name, old, new)
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replace_ingredient(data.raw.recipe[recipe_name], old, new)
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replace_ingredient(data.raw.recipe[recipe_name].normal, old, new)
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replace_ingredient(data.raw.recipe[recipe_name].expensive, old, new)
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end
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function replace_ingredient(recipe, old, new)
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if recipe ~= nil and recipe.ingredients ~= nil then
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for i, ingredient in pairs(recipe.ingredients) do
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-- For final fixes
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if ingredient.name == old then ingredient.name = new end
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-- For updates
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if ingredient[1] == old then ingredient[1] = new end
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end
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end
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end
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-- Remove an ingredient from a recipe
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function util.remove_ingredient(recipe_name, old)
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remove_ingredient(data.raw.recipe[recipe_name], old)
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remove_ingredient(data.raw.recipe[recipe_name].normal, old)
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remove_ingredient(data.raw.recipe[recipe_name].expensive, old)
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end
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function remove_ingredient(recipe, old)
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index = -1
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if recipe ~= nil and recipe.ingredients ~= nil then
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for i, ingredient in pairs(recipe.ingredients) do
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if ingredient.name == old or ingredient[1] == old then
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index = i
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break
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end
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end
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if index > -1 then
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table.remove(recipe.ingredients, index)
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end
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end
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end
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-- Replace an amount of an ingredient in a recipe. Keep at least 1 of old.
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function util.replace_some_ingredient(recipe_name, old, new, amount)
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replace_some_ingredient(data.raw.recipe[recipe_name], old, new, amount)
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replace_some_ingredient(data.raw.recipe[recipe_name].normal, old, new, amount)
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replace_some_ingredient(data.raw.recipe[recipe_name].expensive, old, new, amount)
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end
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function replace_some_ingredient(recipe, old, new, amount)
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if recipe ~= nil and recipe.ingredients ~= nil then
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for i, ingredient in pairs(recipe.ingredients) do
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-- For final fixes
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if ingredient.name == old then
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ingredient.amount = math.max(1, ingredient.amount - amount)
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end
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-- For updates
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if ingredient[1] == old then
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ingredient[2] = math.max(1, ingredient[2] - amount)
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end
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end
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add_ingredient(recipe, new, amount)
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end
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end
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return util
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