-revamped lead graphics -added remnant lead chest graphics -moved old files to a folder -moved stacked icons to different folder -changed mod icon -added mipmaps to all icons -optimized size with pnggauntlet (lossless) -changed mod version to 0.3 -Updated changelog
67 lines
1.9 KiB
Lua
67 lines
1.9 KiB
Lua
-- Lead smelting
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local util = require("__bzlead__.util");
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if (not mods["pyrawores"] and not mods["bobplates"] and not mods["angelssmelting"]) then
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data:extend(
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{
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{
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type = "recipe",
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name = util.lead_plate,
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category = "smelting",
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subgroup = "raw-material",
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order = "d[lead-plate]",
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icons = (mods["Krastorio2"] and
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{
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{ icon = "__bzlead__/graphics/icons/lead-plate.png", icon_size = 64, icon_mipmaps = 3, },
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{ icon = "__bzlead__/graphics/icons/lead-ore.png", icon_size = 64, icon_mipmaps = 3, scale=0.25, shift= {-8, -8}},
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} or {
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{ icon = "__bzlead__/graphics/icons/lead-plate.png", icon_size = 64, icon_mipmaps = 3, },
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}
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),
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normal = (mods["Krastorio2"] and
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{
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enabled = true,
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energy_required = 16,
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ingredients = {{"lead-ore", 10}},
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results = {
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{type="item", name = util.lead_plate, amount_min=4, amount_max=5},
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{type="item", name = "copper-ore", amount_min=1, amount_max=2},
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}
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} or
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{
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enabled = true,
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energy_required = 6.4,
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ingredients = {{"lead-ore", 2}},
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results = {
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{type="item", name = util.lead_plate, amount=2, probability=5/6},
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{type="item", name = "copper-ore", amount=1, probability=1/3},
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}
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}),
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expensive =
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{
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enabled = true,
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energy_required = 12.8,
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ingredients = {{"lead-ore", 4}},
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results = {
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{type="item", name = util.lead_plate, amount=2, probability=5/6},
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{type="item", name = "copper-ore", amount=2, probability=1/3},
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}
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}
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},
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{
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type = "item",
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name = util.lead_plate,
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icon = "__bzlead__/graphics/icons/lead-plate.png",
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icon_size = 64, icon_mipmaps = 3,
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subgroup = "raw-material",
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order = "b[lead-plate]",
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stack_size = util.get_stack_size(100)
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},
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}
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)
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end
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