local util = {} util.lead_ore = "lead-ore" util.lead_plate = "lead-plate" function util.get_stack_size(default) if mods["Krastorio2"] then size = tonumber(krastorio.general.getSafeSettingValue("kr-stack-size")) return size or default end return default end -- check if a table contains a sought value function util.contains(table, sought) log(serpent.dump(table)) log(sought) for i, value in pairs(table) do if value == sought then return true end end return false end -- Add a prerequisite to a given technology function util.add_prerequisite(technology_name, prerequisite) technology = data.raw.technology[technology_name] table.insert(technology.prerequisites, prerequisite) end -- Add an effect to a given technology function util.add_effect(technology_name, effect) technology = data.raw.technology[technology_name] table.insert(technology.effects, effect) end -- Add a given quantity of ingredient to a given recipe function util.add_ingredient(recipe_name, ingredient, quantity) if data.raw.recipe[recipe_name] then add_ingredient(data.raw.recipe[recipe_name], ingredient, quantity) add_ingredient(data.raw.recipe[recipe_name].normal, ingredient, quantity) add_ingredient(data.raw.recipe[recipe_name].expensive, ingredient, quantity) end end function add_ingredient(recipe, ingredient, quantity) if recipe ~= nil and recipe.ingredients ~= nil then table.insert(recipe.ingredients, {ingredient, quantity}) end end -- Replace one ingredient with another in a recipe function util.replace_ingredient(recipe_name, old, new) if data.raw.recipe[recipe_name] then replace_ingredient(data.raw.recipe[recipe_name], old, new) replace_ingredient(data.raw.recipe[recipe_name].normal, old, new) replace_ingredient(data.raw.recipe[recipe_name].expensive, old, new) end end function replace_ingredient(recipe, old, new) if recipe ~= nil and recipe.ingredients ~= nil then for i, ingredient in pairs(recipe.ingredients) do -- For final fixes if ingredient.name == old then ingredient.name = new end -- For updates if ingredient[1] == old then ingredient[1] = new end end end end -- Remove an ingredient from a recipe function util.remove_ingredient(recipe_name, old) if data.raw.recipe[recipe_name] then remove_ingredient(data.raw.recipe[recipe_name], old) remove_ingredient(data.raw.recipe[recipe_name].normal, old) remove_ingredient(data.raw.recipe[recipe_name].expensive, old) end end function remove_ingredient(recipe, old) index = -1 if recipe ~= nil and recipe.ingredients ~= nil then for i, ingredient in pairs(recipe.ingredients) do if ingredient.name == old or ingredient[1] == old then index = i break end end if index > -1 then table.remove(recipe.ingredients, index) end end end -- Replace an amount of an ingredient in a recipe. Keep at least 1 of old. function util.replace_some_ingredient(recipe_name, old, new, amount) if data.raw.recipe[recipe_name] then replace_some_ingredient(data.raw.recipe[recipe_name], old, new, amount) replace_some_ingredient(data.raw.recipe[recipe_name].normal, old, new, amount) replace_some_ingredient(data.raw.recipe[recipe_name].expensive, old, new, amount) end end function replace_some_ingredient(recipe, old, new, amount) if recipe ~= nil and recipe.ingredients ~= nil then for i, ingredient in pairs(recipe.ingredients) do -- For final fixes if ingredient.name == old then ingredient.amount = math.max(1, ingredient.amount - amount) end -- For updates if ingredient[1] == old then ingredient[2] = math.max(1, ingredient[2] - amount) end end add_ingredient(recipe, new, amount) end end return util