From cc97d0a07e4fbbd336ae3ad95e02892eb585a8c1 Mon Sep 17 00:00:00 2001 From: Simon Brodtmann Date: Mon, 20 Oct 2025 10:21:33 +0200 Subject: [PATCH 1/3] gitignore --- .gitignore | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/.gitignore b/.gitignore index b18a15d..85e49ae 100644 --- a/.gitignore +++ b/.gitignore @@ -1,2 +1,2 @@ -*.bak -.idea \ No newline at end of file +.idea +*.zip \ No newline at end of file From 50b2956cc55f91b0e7d0043d737d51a3092c9895 Mon Sep 17 00:00:00 2001 From: Simon Brodtmann Date: Mon, 20 Oct 2025 10:21:39 +0200 Subject: [PATCH 2/3] Rename to legacy --- bzlead2/info.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/bzlead2/info.json b/bzlead2/info.json index a7464e6..748c635 100644 --- a/bzlead2/info.json +++ b/bzlead2/info.json @@ -2,7 +2,7 @@ "name": "bzlead2", "version": "2.0.29", "factorio_version": "2.0", - "title": "Lead", + "title": "Lead - Legacy", "description": "Adds lead ore to the base game as an early game resource.\n\nLead is used in ammunition, pipes, batteries and more.", "author": "Brevven, cackling fiend", "homepage": "https://discord.gg/ufvFUJtVwk", From ab0b350f81e3c3cdf098a65d60943e7df2a36750 Mon Sep 17 00:00:00 2001 From: Simon Brodtmann Date: Mon, 20 Oct 2025 10:21:44 +0200 Subject: [PATCH 3/3] readme --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index f35886e..6bba287 100644 --- a/README.md +++ b/README.md @@ -11,7 +11,7 @@ Lead is common near the starting area, but does not scale as much with distance If you enjoy vanilla Factorio but want something a little bit more complex, try out this mod! See Titanium for a similar mod with more of a "mid game" focus. ## Credits -- Brevven ([Original mod](https://mods.factorio.com/mod/bzcarbon)) +- Brevven ([Original mod](https://mods.factorio.com/mod/bzlead)) - [cackling fiend](https://mods.factorio.com/user/cackling.fiend) (mod integrations and maintenance) - [snouz](https://github.com/snouz) (graphics)