sound and CE2

This commit is contained in:
Brevven 2025-03-21 22:28:40 -07:00
parent e927602dad
commit f4cd610162
7 changed files with 37 additions and 45 deletions

View file

@ -1,4 +1,11 @@
---------------------------------------------------------------------------------------------------
Version: 2.0.22
Date: 2025-03-22
Changes:
- Set custom inventory sounds for some items
Fixes:
- Loads with Crafting Efficiency
---------------------------------------------------------------------------------------------------
Version: 2.0.21
Date: 2025-03-10
Fixes:

View file

@ -1,35 +0,0 @@
local util = require("data-util");
if mods["crafting-efficiency-2"] then
local eff_data = {
}
for i, recipe in pairs(util.me.recipes) do
-- add remaining recipes with direct items to find the icons
if data.raw.recipe[recipe] and (data.raw.item[recipe] or data.raw.fluid[recipe])
and not eff_data[recipe] then
local research_level = 1
if not data.raw.recipe[recipe].enabled then
for tech, tbl in pairs(data.raw.technology) do
for _, effect in pairs(tbl.effects or {}) do
if effect.type == "unlock-recipe" and effect.recipe == recipe then
research_level = math.min(#tbl.unit.ingredients, 6)
end
end
end
end
eff_data[recipe] = {
max = 15,
icon = util.get_item_or_fluid_icon(recipe),
crafting = { efficiency = 10 },
research = { level = research_level },
}
end
end
for recipe, d in pairs(eff_data) do
log("Adding "..recipe.." crafting efficiency")
d.name = recipe:gsub("^%l", string.upper).." efficiency"
CE_Add_Recipe(d, recipe)
end
end

View file

@ -6,7 +6,6 @@ require("map-gen-preset-updates")
require("strange-matter")
require("compatibility/248k")
require("compatibility/sciencecosttweakerm")
require("compatibility/crafting-efficiency")
local util = require("data-util")
util.redo_recycling()

View file

@ -12,6 +12,22 @@ util.get_setting = util.me.get_setting
util.titanium_plate = ""
util.titanium_processing = ""
local foo = [[
local item_sounds = require('__base__.prototypes.item_sounds')
inventory_move_sound = item_sounds.wire_inventory_move,
pick_sound = item_sounds.wire_inventory_pickup,
drop_sound = item_sounds.wire_inventory_move,
inventory_move_sound = item_sounds.metal_small_inventory_move,
pick_sound = item_sounds.metal_small_inventory_pickup,
drop_sound = item_sounds.metal_small_inventory_move,
inventory_move_sound = item_sounds.resource_inventory_move,
pick_sound = item_sounds.resource_inventory_pickup,
drop_sound = item_sounds.resource_inventory_move,
]]
util.A = {{"automation-science-pack", 1}}
util.AL = {{"automation-science-pack", 1}, {"logistic-science-pack", 1}}
util.ALC = {{"automation-science-pack", 1}, {"logistic-science-pack", 1}, {"chemical-science-pack", 1}}
@ -1695,11 +1711,6 @@ function util.remove_prior_unlocks(tech, recipe)
end
function remove_prior_unlocks(tech, recipe, processed)
-- log("depth "..depth)
-- if depth > 10000 then
-- log("Infinite recursion detected, backing out.")
-- return
-- end
if processed[tech] then
print("Already processed ".. tech .. " returning")
return
@ -1712,7 +1723,7 @@ function remove_prior_unlocks(tech, recipe, processed)
if technology.prerequisites then
for i, prerequisite in pairs(technology.prerequisites) do
if string.sub(prerequisite, 1, 3) ~= 'ei_' then
log("BZZZ removing prior unlocks for " .. recipe .. " from " .. tech ..", checking " .. prerequisite) -- Handy Debug :|
-- log("BZZZ removing prior unlocks for " .. recipe .. " from " .. tech ..", checking " .. prerequisite) -- Handy Debug :|
remove_prior_unlocks(prerequisite, recipe, processed)
end
end

View file

@ -1,6 +1,6 @@
{
"name": "bzlead",
"version": "2.0.21",
"version": "2.0.22",
"factorio_version": "2.0",
"title": "Lead",
"author": "Brevven",

View file

@ -1,6 +1,6 @@
local resource_autoplace = require('resource-autoplace');
local resource_autoplace = require('resource-autoplace')
local util = require("__bzlead__.data-util");
local item_sounds = require('__base__.prototypes.item_sounds')
data.raw.planet.nauvis.map_gen_settings.autoplace_controls["lead-ore"] = {}
data.raw.planet.nauvis.map_gen_settings.autoplace_settings.entity.settings["lead-ore"] = {}
@ -81,6 +81,9 @@ data:extend({
order = "t-c-a",
stack_size = util.get_stack_size(50),
weight = 4.5*kg,
inventory_move_sound = item_sounds.wire_inventory_move,
pick_sound = item_sounds.wire_inventory_pickup,
drop_sound = item_sounds.wire_inventory_move,
},
})

View file

@ -1,6 +1,7 @@
-- Lead smelting
local util = require("__bzlead__.data-util");
local item_sounds = require('__base__.prototypes.item_sounds')
if (not mods["pyrawores"] and not mods["bobplates"] and not mods["angelssmelting"] and not mods["IndustrialRevolution"]) then
data:extend({
@ -64,6 +65,9 @@ data:extend({
order = "b[lead-plate]",
stack_size = util.get_stack_size(100),
weight = 2*kg,
inventory_move_sound = item_sounds.metal_small_inventory_move,
pick_sound = item_sounds.metal_small_inventory_pickup,
drop_sound = item_sounds.metal_small_inventory_move,
},
-- mods["TheBigFurnace"] and {
-- type = "recipe",
@ -108,6 +112,9 @@ data:extend({
icon_size = 128,
order = "a[basic-intermediates]-e[expansion-bolt]",
weight = 2*kg,
inventory_move_sound = item_sounds.metal_small_inventory_move,
pick_sound = item_sounds.metal_small_inventory_pickup,
drop_sound = item_sounds.metal_small_inventory_move,
},
{
type = "recipe",