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3 changed files with 17 additions and 3 deletions
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@ -22,3 +22,4 @@ See changelog.txt
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- [S3BA](https://github.com/S3BA-pl) (pl)
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- [S3BA](https://github.com/S3BA-pl) (pl)
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- [x2605](https://github.com/x2605) (ko)
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- [x2605](https://github.com/x2605) (ko)
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- [Pergamum663](https://github.com/Pergamum663) (ru)
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- [Pergamum663](https://github.com/Pergamum663) (ru)
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- [RiCZrd](https://mods.factorio.com/user/RiCZrd) (cs)
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@ -1,7 +1,7 @@
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---------------------------------------------------------------------------------------------------
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---------------------------------------------------------------------------------------------------
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Version: 1.2.10
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Version: 1.2.10
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Date: 2022-07-11
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Date: 2022-07-22
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Features
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Features:
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- cs (Czech) locale updates thanks to RiCZrd
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- cs (Czech) locale updates thanks to RiCZrd
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Fixes:
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Fixes:
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- Fix in-game changelog
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- Fix in-game changelog
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@ -111,11 +111,16 @@ function util.add_effect(technology_name, effect)
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end
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end
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end
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end
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-- Add an effect to a given technology to unlock recipe
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function util.add_unlock(technology_name, recipe)
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util.add_effect(technology_name, {type="unlock-recipe", recipe=recipe})
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end
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-- remove recipe unlock effect from a given technology
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-- remove recipe unlock effect from a given technology
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function util.remove_recipe_effect(technology_name, recipe_name)
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function util.remove_recipe_effect(technology_name, recipe_name)
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local technology = data.raw.technology[technology_name]
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local technology = data.raw.technology[technology_name]
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local index = -1
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local index = -1
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if technology then
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if technology and technology.effects then
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for i, effect in pairs(technology.effects) do
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for i, effect in pairs(technology.effects) do
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if effect.type == "unlock-recipe" and effect.recipe == recipe_name then
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if effect.type == "unlock-recipe" and effect.recipe == recipe_name then
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index = i
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index = i
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@ -144,6 +149,14 @@ function util.set_enabled(recipe_name, enabled)
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end
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end
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end
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end
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function util.set_hidden(recipe_name)
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if data.raw.recipe[recipe_name] then
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if data.raw.recipe[recipe_name].normal then data.raw.recipe[recipe_name].normal.hidden = true end
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if data.raw.recipe[recipe_name].expensive then data.raw.recipe[recipe_name].expensive.hidden = true end
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if not data.raw.recipe[recipe_name].normal then data.raw.recipe[recipe_name].hidden = true end
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end
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end
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-- Add a given quantity of ingredient to a given recipe
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-- Add a given quantity of ingredient to a given recipe
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function util.add_or_add_to_ingredient(recipe_name, ingredient, quantity)
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function util.add_or_add_to_ingredient(recipe_name, ingredient, quantity)
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if me.bypass[recipe_name] then return end
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if me.bypass[recipe_name] then return end
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