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ae84eff68d
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2 changed files with 30 additions and 17 deletions
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@ -3,6 +3,7 @@ local me = require("me")
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local util = {}
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local util = {}
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util.me = me
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util.me = me
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local regenerate_command = "bz-regenerate"
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local regenerate_command = "bz-regenerate"
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local list_command = "bz-list"
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function decode(data)
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function decode(data)
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if type(data) == "string" then return data end
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if type(data) == "string" then return data end
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@ -27,8 +28,8 @@ function util.check_fluid_mining()
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end
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end
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end
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end
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function util.get_list()
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function get_list()
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local p = game.item_prototypes[me.name.."-list"]
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local p = prototypes.item[me.name.."-list"]
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if p then
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if p then
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data = p.localised_description
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data = p.localised_description
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return decode(data)
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return decode(data)
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@ -41,20 +42,30 @@ function util.force_enable_recipe(event, recipe_name)
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end
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end
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end
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end
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function util.list(event)
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function list(event)
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if event.command and string.lower(event.command) == "bzlist" then
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if event.command and string.lower(event.command) == "bz-list" then
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local player = game.players[event.player_index]
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local player = game.players[event.player_index]
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if player and player.connected then
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if player and player.connected then
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local list = util.get_list()
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local list = get_list()
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if list and #list>0 then
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if list and #list>0 then
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local filename = util.me.name..".txt"
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local filename = util.me.name..".txt"
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game.write_file(filename, list, false, event.player_index)
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helpers.write_file(filename, list, false, event.player_index)
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player.print("Wrote recipes to script-output/"..filename)
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player.print("Wrote recipes to script-output/"..filename)
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else
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player.print("Please change your mod startup setting for this mod's modified recipes list.")
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end
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end
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end
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end
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end
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end
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end
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end
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function util.add_list_command_handler()
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script.on_event(defines.events.on_console_command, list)
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if not commands.commands[list_command] then
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commands.add_command(list_command, "", function() end)
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end
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end
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function util.warptorio2_expansion_helper()
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function util.warptorio2_expansion_helper()
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if script.active_mods["warptorio2_expansion"] then
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if script.active_mods["warptorio2_expansion"] then
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@ -110,7 +121,7 @@ function util.warptorio2_expansion_helper()
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end
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end
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end
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end
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local usage = [[
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local usage_regenerate = [[
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Usage: /bz-regenerate all
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Usage: /bz-regenerate all
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or /bz-regenerate <planet> <resource> [<frequency> <size> <richness>]
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or /bz-regenerate <planet> <resource> [<frequency> <size> <richness>]
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planet must be an internal name like nauvis
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planet must be an internal name like nauvis
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@ -125,7 +136,7 @@ function util.add_regenerate_command_handler()
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script.on_event(defines.events.on_console_command, regenerate_ore)
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script.on_event(defines.events.on_console_command, regenerate_ore)
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if not commands.commands[regenerate_command] then
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if not commands.commands[regenerate_command] then
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commands.add_command( regenerate_command, usage, function() end)
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commands.add_command( regenerate_command, usage_regenerate, function() end)
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end
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end
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end
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end
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@ -141,7 +152,7 @@ function regenerate_ore(event)
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return
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return
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end
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end
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if not (#params == 2 or #params == 5) then
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if not (#params == 2 or #params == 5) then
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game.print(usage)
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game.print(usage_regenerate)
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return
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return
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end
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end
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local planet = params[1]
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local planet = params[1]
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@ -770,8 +770,8 @@ end
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-- set the probability of a product.
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-- set the probability of a product.
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function util.set_product_probability(recipe_name, product, probability, options)
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function util.set_product_probability(recipe_name, product, probability, options)
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if not should_force(options) and bypass(recipe_name) then return end
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if not should_force(options) and bypass(recipe_name) then return end
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me.add_modified(recipe_name)
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if data.raw.recipe[recipe_name] then
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if data.raw.recipe[recipe_name] then
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me.add_modified(recipe_name)
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set_product_probability(data.raw.recipe[recipe_name], product, probability)
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set_product_probability(data.raw.recipe[recipe_name], product, probability)
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end
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end
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end
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end
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@ -791,8 +791,8 @@ end
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-- set the amount of a product.
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-- set the amount of a product.
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function util.set_product_amount(recipe_name, product, amount, options)
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function util.set_product_amount(recipe_name, product, amount, options)
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if not should_force(options) and bypass(recipe_name) then return end
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if not should_force(options) and bypass(recipe_name) then return end
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me.add_modified(recipe_name)
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if data.raw.recipe[recipe_name] then
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if data.raw.recipe[recipe_name] then
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me.add_modified(recipe_name)
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set_product_amount(data.raw.recipe[recipe_name], product, amount)
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set_product_amount(data.raw.recipe[recipe_name], product, amount)
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end
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end
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end
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end
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@ -823,8 +823,8 @@ end
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-- multiply the cost, energy, and results of a recipe by a multiple
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-- multiply the cost, energy, and results of a recipe by a multiple
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function util.multiply_recipe(recipe_name, multiple, options)
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function util.multiply_recipe(recipe_name, multiple, options)
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if not should_force(options) and bypass(recipe_name) then return end
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if not should_force(options) and bypass(recipe_name) then return end
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me.add_modified(recipe_name)
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if data.raw.recipe[recipe_name] then
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if data.raw.recipe[recipe_name] then
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me.add_modified(recipe_name)
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multiply_recipe(data.raw.recipe[recipe_name], multiple)
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multiply_recipe(data.raw.recipe[recipe_name], multiple)
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end
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end
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end
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end
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@ -889,8 +889,8 @@ end
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-- Remove a product from a recipe, WILL NOT remove the only product
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-- Remove a product from a recipe, WILL NOT remove the only product
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function util.remove_product(recipe_name, old, options)
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function util.remove_product(recipe_name, old, options)
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if not should_force(options) and bypass(recipe_name) then return end
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if not should_force(options) and bypass(recipe_name) then return end
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me.add_modified(recipe_name)
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if data.raw.recipe[recipe_name] then
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if data.raw.recipe[recipe_name] then
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me.add_modified(recipe_name)
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remove_product(data.raw.recipe[recipe_name], old)
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remove_product(data.raw.recipe[recipe_name], old)
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end
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end
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end
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end
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@ -967,8 +967,8 @@ end
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-- Set energy required
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-- Set energy required
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function util.set_recipe_time(recipe_name, time, options)
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function util.set_recipe_time(recipe_name, time, options)
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if not should_force(options) and bypass(recipe_name) then return end
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if not should_force(options) and bypass(recipe_name) then return end
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me.add_modified(recipe_name)
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if data.raw.recipe[recipe_name] then
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if data.raw.recipe[recipe_name] then
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me.add_modified(recipe_name)
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set_recipe_time(data.raw.recipe[recipe_name], time)
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set_recipe_time(data.raw.recipe[recipe_name], time)
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end
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end
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end
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end
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@ -984,8 +984,8 @@ end
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-- Multiply energy required
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-- Multiply energy required
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function util.multiply_time(recipe_name, factor, options)
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function util.multiply_time(recipe_name, factor, options)
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if not should_force(options) and bypass(recipe_name) then return end
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if not should_force(options) and bypass(recipe_name) then return end
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me.add_modified(recipe_name)
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if data.raw.recipe[recipe_name] then
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if data.raw.recipe[recipe_name] then
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me.add_modified(recipe_name)
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multiply_time(data.raw.recipe[recipe_name], factor)
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multiply_time(data.raw.recipe[recipe_name], factor)
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end
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end
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end
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end
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@ -1001,8 +1001,8 @@ end
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-- Add to energy required
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-- Add to energy required
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function util.add_time(recipe_name, amount, options)
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function util.add_time(recipe_name, amount, options)
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if not should_force(options) and bypass(recipe_name) then return end
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if not should_force(options) and bypass(recipe_name) then return end
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me.add_modified(recipe_name)
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if data.raw.recipe[recipe_name] then
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if data.raw.recipe[recipe_name] then
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me.add_modified(recipe_name)
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add_time(data.raw.recipe[recipe_name], amount)
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add_time(data.raw.recipe[recipe_name], amount)
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end
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end
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end
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end
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@ -1243,7 +1243,9 @@ function util.create_list()
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icon = "__core__/graphics/empty.png",
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icon = "__core__/graphics/empty.png",
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icon_size = 1,
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icon_size = 1,
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stack_size = 1,
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stack_size = 1,
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flags = {"hidden", "hide-from-bonus-gui"}
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hidden = true,
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hidden_in_factoriopedia = true,
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flags = {"hide-from-bonus-gui"}
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}})
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}})
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end
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end
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