recycling
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4 changed files with 26 additions and 2 deletions
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@ -1,8 +1,15 @@
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---------------------------------------------------------------------------------------------------
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Version: 0.4.4
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Date: 2021-05-21
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Features:
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- SE: Lead ore in scrap recycling
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---------------------------------------------------------------------------------------------------
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Version: 0.4.3
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Date: 2021-05-21
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Features:
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- Add option for lead in sulfuric acid introduced on 0.4.0. To be removed in 2022
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Changes:
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- Minor pl l10n per TheoMarque
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---------------------------------------------------------------------------------------------------
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Version: 0.4.2
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Date: 2021-05-21
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@ -1,6 +1,6 @@
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{
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"name": "bzlead",
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"version": "0.4.3",
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"version": "0.4.4",
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"factorio_version": "1.1",
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"title": "Lead",
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"author": "Brevven",
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@ -29,7 +29,6 @@ if (not mods["pyrawores"] and not mods["bobplates"] and not mods["angelssmelting
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util.replace_ingredient("shotgun-shell", "iron-plate", "lead-plate")
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end
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-- Krastorio 2 changes
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if mods["Krastorio2"] then
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util.add_ingredient("kr-laser-artillery-turret", "lead-plate", 10)
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@ -37,6 +36,8 @@ if mods["Krastorio2"] then
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util.add_ingredient("kr-rocket-turret", "lead-plate", 10)
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end
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util.add_product("se-scrap-recycling", {name="lead-ore", amount=1, probability=0.1})
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if mods["WeaponPack"] then
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util.replace_ingredient("9x18", "iron-plate", "lead-plate")
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util.replace_some_ingredient("9x19", "iron-plate", "lead-plate", 1)
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16
util.lua
16
util.lua
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@ -133,4 +133,20 @@ function replace_some_ingredient(recipe, old, new, amount)
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end
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end
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-- Add a given quantity of product to a given recipe.
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-- Only works for recipes with multiple products
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function util.add_product(recipe_name, product)
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if data.raw.recipe[recipe_name] then
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add_product(data.raw.recipe[recipe_name], product)
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add_product(data.raw.recipe[recipe_name].normal, product)
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add_product(data.raw.recipe[recipe_name].expensive, product)
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end
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end
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function add_product(recipe, product)
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if recipe ~= nil and recipe.results ~= nil then
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table.insert(recipe.results, product)
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end
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end
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return util
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