This commit is contained in:
Brevven 2025-01-01 04:00:01 -08:00
parent bdfaf649e8
commit 28c5fb7af0
2 changed files with 13 additions and 1 deletions

View file

@ -122,6 +122,7 @@ function util.warptorio2_expansion_helper()
end
local usage_regenerate = [[
Recommend saving the game before running this command.
Usage: /bz-regenerate all
or /bz-regenerate <planet> <resource> [<frequency> <size> <richness>]
planet must be an internal name like nauvis
@ -130,7 +131,7 @@ or /bz-regenerate <planet> <resource> [<frequency> <size> <richness>]
Regenerates ore patches. If frequency/size/richness are provided, the planet will use those settings from now on, as well.
- Separate arguments with spaces, do not use < >, [ ], quotes or other symbols
- This action can take a while for larger maps!
- Ores can sometimes overlap on regeneration.
- Ores can sometimes overlap on regeneration. This can sometimes hide ore patches. If none seem to be made for a resource, regenerate just that resource and tweak frequency/size.
]]
function util.add_regenerate_command_handler()
script.on_event(defines.events.on_console_command, regenerate_ore)

View file

@ -165,6 +165,17 @@ function util.use_fluid_mining_final()
end
end
-- If Hot metals mod is enabled, mark these metals as hot
function util.add_hot_metals(metals)
if HotMetals and HotMetals.items then
for _, metal in pairs(metals) do
if data.raw.item[metal] or (metal.name and data.raw.item[metal.name]) then
table.insert(HotMetals.items, metal)
end
end
end
end
-- se landfill
-- params: ore, icon_size