fix surface condition

This commit is contained in:
Brevven 2025-01-04 04:47:20 -08:00
parent c3bc95e3c5
commit 079a517157
3 changed files with 4 additions and 6 deletions

View file

@ -89,16 +89,12 @@ data:extend({
-- From 200 to 700 tiles, richness scales linearly down, until
-- From 700 tiles onward, it's about 1/6th the richness.
local richness = data.raw.resource["lead-ore"].autoplace.richness_expression
log("Lead richness pre")
log(richness)
data.raw.resource["lead-ore"].autoplace.richness_expression = richness..[[*
if(distance_from_nearest_point{x = x, y = y, points = starting_positions} < 200, 1,
if(distance_from_nearest_point{x = x, y = y, points = starting_positions} < 700,
100/(distance_from_nearest_point{x = x, y = y, points = starting_positions} - 100), 0.17))
]]
local richness = data.raw.resource["lead-ore"].autoplace.richness_expression
log("Lead richness post")
log(richness)
-- richness * noise.if_else_chain(
-- noise.less_than(noise.distance_from(noise.var("x"), noise.var("y"), noise.var("starting_positions")), noise.to_noise_expression(200)), 1,
-- noise.less_than(noise.distance_from(noise.var("x"), noise.var("y"), noise.var("starting_positions")), noise.to_noise_expression(700)),