bzgold2/prototypes/gold.lua
Simon Brodtmann e900b41958 Update to 2.0
2025-10-16 00:23:29 +02:00

87 lines
2.2 KiB
Lua

local util = require("data-util");
data:extend({
{
type = "item",
name = "gold-ingot",
icon = "__bzgold__/graphics/icons/gold-ingot.png",
icon_size = 128,
subgroup = "raw-resource",
order = "b[gold-ingot]",
stack_size = 100,
},
{
type = "technology",
name = "gold-processing",
icons = {
{
icon = "__bzgold__/graphics/technology/gold-processing.png",
icon_size = 256,
},
},
effects = {
{ type = "unlock-recipe", recipe = "gold-ingot" },
},
unit = {
count = 100, time = 15,
ingredients = util.se6() and
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"chemical-science-pack", 1},
{"se-rocket-science-pack", 1},
} or {
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"chemical-science-pack", 1},
},
},
prerequisites = mods["space-exploration"] and {"se-rocket-science-pack"} or {"chemical-science-pack"},
order = "b-b",
},
})
if mods.Krastorio2 then
local results = {{type="item", name="gold-ingot", amount=5}}
if util.me.silver() and util.me.byproduct() then
results = {
{type = "item", name="gold-ingot", amount=4},
{type = "item", name="silver-ore", amount=2},
}
end
data:extend({
{
type = "recipe",
name = "gold-ingot",
main_product = "gold-ingot",
category = "smelting",
order = "d[gold-ingot]",
enabled = false,
energy_required = 8,
ingredients = {{type="item", name="gold-ore", amount=20}},
results = results,
},
})
else
local results = {{type="item", name="gold-ingot", amount=1}}
if util.me.silver() and util.me.byproduct() then
results = {
{type = "item", name="gold-ingot", amount=1, probability=.9},
{type = "item", name="silver-ore", amount=1, probability=.2},
}
end
data:extend({
{
type = "recipe",
name = "gold-ingot",
main_product = "gold-ingot",
category = "smelting",
order = "d[gold-ingot]",
enabled = false,
energy_required = 1.6,
ingredients = {{type="item", name="gold-ore", amount=2}},
results = results,
},
})
end