bzgold2/prototypes/enriched-gold.lua
Simon Brodtmann e900b41958 Update to 2.0
2025-10-16 00:23:29 +02:00

130 lines
4.2 KiB
Lua

local util = require("data-util");
if mods.Krastorio2 then
local enrich_results =
util.me.silver() and {
{type = "item", name = "enriched-gold", amount = 5},
{type = "item", name = "enriched-silver", amount = 1},
{type = "fluid", name = "kr-dirty-water", amount = 25, ignored_by_productivity = 25}
} or {
{type = "item", name = "enriched-gold", amount = 6},
{type = "fluid", name = "kr-dirty-water", amount = 25, ignored_by_productivity = 25}
}
data:extend({
{
type = "item",
name = "enriched-gold",
icon_size = 128,
icon = "__bzgold__/graphics/icons/enriched-gold.png",
-- pictures = {
-- {filename="__bzgold__/graphics/icons/enriched-gold.png", size=64, scale=0.5},
-- {filename="__bzgold__/graphics/icons/enriched-gold-2.png", size=64, scale=0.5},
-- {filename="__bzgold__/graphics/icons/enriched-gold-3.png", size=64, scale=0.5},
-- {filename="__bzgold__/graphics/icons/enriched-gold-4.png", size=64, scale=0.5},
-- },
subgroup = "raw-material",
order = "e05-a[enriched-ores]-a1[enriched-gold]",
stack_size = 100,
},
{
type = "recipe",
name = "enriched-gold",
main_product = "enriched-gold",
icon = "__bzgold__/graphics/icons/enriched-gold.png",
icon_size = 128,
category = "chemistry",
energy_required = 3,
enabled = false,
always_show_made_in = true,
always_show_products = true,
allow_productivity = true,
subgroup = "raw-material",
ingredients =
{
{type = "fluid", name = "kr-chlorine", amount = 15},
{type = "fluid", name = "water", amount = 25, ignored_by_productivity = 25},
{type = "item", name = "gold-ore", amount = 9}
},
results = enrich_results,
crafting_machine_tint =
{
primary = {r = 0.721, g = 0.525, b = 0.043, a = 0.000},
secondary = {r = 0.200, g = 0.680, b = 0.300, a = 0.357},
tertiary = {r = 0.690, g = 0.768, b = 0.870, a = 0.000},
quaternary = {r = 0.0, g = 0.980, b = 0.603, a = 0.900}
},
order = "e03[enriched-gold]"
},
{
type = "recipe",
name = "enriched-gold-ingot",
localised_name = {"item-name.enriched-gold"},
icons =
{
{ icon = "__bzgold__/graphics/icons/gold-ingot.png", icon_size = 128, icon_mipmaps = 3, },
{ icon = "__bzgold__/graphics/icons/enriched-gold.png", icon_size = 128, scale=0.125, shift= {-8, -8}},
},
category = "smelting",
energy_required = 8,
enabled = false,
always_show_made_in = true,
always_show_products = true,
allow_productivity = true,
ingredients =
{
{type="item", name="enriched-gold", amount=20}
},
results = {{type="item", name="gold-ingot", amount=10}},
order = "b[gold-ingot]-b[enriched-gold-ingot]"
},
{
type = "recipe",
name = "dirty-water-filtration-gold",
category = "kr-fluid-filtration",
icons =
{
{
icon = data.raw.fluid["kr-dirty-water"].icon,
icon_size = data.raw.fluid["kr-dirty-water"].icon_size
},
{
icon = data.raw.item["gold-ore"].icon,
icon_size = data.raw.item["gold-ore"].icon_size,
scale = 0.2,
shift = {0, 4}
}
},
icon_size = data.raw.fluid["kr-dirty-water"].icon_size,
energy_required = 2,
enabled = false,
allow_as_intermediate = false,
always_show_made_in = true,
always_show_products = true,
ingredients =
{
{type = "fluid", name = "kr-dirty-water", amount = 100, ignored_by_productivity = 100},
},
results =
{
{type = "fluid", name = "water", amount = 90, ignored_by_productivity = 90},
{type = "item", name = "stone", probability = 0.30, amount = 1},
{type = "item", name = "gold-ore", probability = 0.05, amount = 1}
},
crafting_machine_tint =
{
primary = {r = 0.60, g = 0.20, b = 0, a = 0.6},
secondary = {r = 1.0, g = 0.843, b = 0.0, a = 0.9}
},
subgroup = "raw-material",
order = "w013[dirty-water-filtration-gold]"
}
}
)
util.add_effect("kr-enriched-ores", { type = "unlock-recipe", recipe = "enriched-gold" })
util.add_effect("kr-enriched-ores", { type = "unlock-recipe", recipe = "enriched-gold-ingot" })
util.add_effect("kr-enriched-ores", { type = "unlock-recipe", recipe = "dirty-water-filtration-gold" })
end