local util = require("data-util"); if util.me.silver() then data:extend({ { type = "item", name = "silver-ore", icon = "__bzgold__/graphics/icons/silver-ore.png", icon_size = 128, pictures = { {filename="__bzgold__/graphics/icons/silver-ore.png", size=128, scale=0.25}, {filename="__bzgold__/graphics/icons/silver-ore-1.png", size=128, scale=0.25}, {filename="__bzgold__/graphics/icons/silver-ore-2.png", size=128, scale=0.25}, {filename="__bzgold__/graphics/icons/silver-ore-3.png", size=128, scale=0.25}, {filename="__bzgold__/graphics/icons/silver-ore-4.png", size=128, scale=0.25}, }, subgroup = "raw-resource", order = "a[silver-ore]", stack_size = 200, }, }) data:extend({ { type = "item", name = "silver-plate", icon = "__bzgold__/graphics/icons/silver-plate.png", icon_size = 128, subgroup = "raw-resource", order = "b[silver-plate]", stack_size = 100, }, mods.Krastorio2 and { type = "recipe", name = "silver-plate", category = "smelting", order = "d[silver-plate]", enabled = false, energy_required = 8, ingredients = {{type="item", name="silver-ore", amount=10}}, results = {{type="item", name="silver-plate", amount=5}}, } or { type = "recipe", name = "silver-plate", category = "smelting", order = "d[silver-plate]", enabled = false, energy_required = 1.6, ingredients = {{type="item", name="silver-ore", amount=1}}, results = {{type="item", name="silver-plate", amount=1}}, }, }) data:extend({ { type = "item", name = "silver-wire", icon = "__bzgold__/graphics/icons/silver-wire.png", icon_size = 64, icon_mipmaps = 4, subgroup = util.cablesg, order = "b[silver-wire]", stack_size = 200, }, { type = "recipe", name = "silver-wire", category = "crafting", order = "d[silver-wire]", enabled = false, energy_required = 1, ingredients = {{type="item", name="silver-plate", amount=1}}, results = {{type="item", name="silver-wire", amount=3}}, }, }) brazing = mods["BrassTacks-Updated"] and { {type="item", name="silver-plate", amount=2}, {type="item", name="zinc-plate", amount=1}, {type="item", name="copper-plate", amount=1} } or { {type="item", name="silver-plate", amount=2}, {type="item", name="copper-plate", amount=2} } data:extend({ { type = "item", name = "silver-brazing-alloy", icon = "__bzgold__/graphics/icons/silver-brazing-alloy.png", icon_size = 128, subgroup = "intermediate-product", order = "b[silver-brazing-alloy]", stack_size = 100, }, { type = "recipe", name = "silver-brazing-alloy", category = "crafting", order = "d[silver-brazing-alloy]", enabled = false, energy_required = 4, ingredients = brazing, results = {{type="item", name="silver-brazing-alloy", amount=4}}, }, }) if mods.bzfoundry then util.set_category("silver-brazing-alloy", "basic-founding") util.set_subgroup("silver-brazing-alloy", "foundry-intermediate") end local prereqs= mods.bzaluminum and {"copper-processing"} or {"automation"} data:extend({ { type = "technology", name = "silver-processing", icons = { { icon = "__bzgold__/graphics/technology/silver-processing.png", icon_size = 256, }, }, effects = { { type = "unlock-recipe", recipe = "silver-plate" }, { type = "unlock-recipe", recipe = "silver-wire" }, { type = "unlock-recipe", recipe = "silver-brazing-alloy" }, }, unit = { count = 10, time = 15, ingredients = mods.Krastorio2 and { {"kr-basic-tech-card", 1}, } or { {"automation-science-pack", 1}, }, }, prerequisites = prereqs, order = "b-b", }, }) -- replace lead byproducts, set copper byproducts util.set_main_product("copper-plate", "copper-plate") if mods.bzlead and util.me.lead_byproduct() then util.replace_product("lead-plate", "copper-ore", "silver-ore") util.replace_product("enriched-lead", "copper-ore", "silver-ore") -- small silver byproduct on copper, even if lead is enabled if not mods.Krastorio2 and util.me.byproduct() then util.add_product("copper-plate", {type="item", name="silver-ore", amount=1, probability=0.1}) end else if not mods.Krastorio2 then util.multiply_recipe("copper-plate", 4) util.replace_some_product("copper-plate", "copper-plate", 1, "silver-ore", 1) end end end