local util = require("data-util"); if util.se6() then data:extend({ { type = "fluid", name = "molten-gold", default_temperature = 600, max_temperature = 600, base_color = {r=.9, g=.8, b=.3}, flow_color = {r=.9, g=.8, b=.3}, icons = {{icon = "__bzgold__/graphics/icons/molten-gold.png", icon_size = 128}}, order = "a[molten]-a", pressure_to_speed_ratio = 0.4, flow_to_energy_ratio = 0.59, auto_barrel = false, subgroup = "fluid", }, { type = "recipe", category = "smelting", name = "molten-gold", main_product = "molten-gold", subgroup = "gold", results = { {type = "fluid", name = "molten-gold", amount = mods.Krastorio2 and 750 or 900}, }, energy_required = 60, ingredients = { {type = "item", name = mods.Krastorio2 and "enriched-gold" or "gold-ore", amount = 24}, {type = "fluid", name = "se-pyroflux", amount = 10}, }, enabled = false, always_show_made_in = true, allow_as_intermediate = false, order = "a-a" }, { type = "recipe", name = "gold-ingot-casting", category = "casting", results = {{type="item", name="gold-ingot", amount=1}}, energy_required = 2.5, ingredients = { {type = "fluid", name = "molten-gold", amount = 50}, }, enabled = false, always_show_made_in = true, allow_as_intermediate = false, }, }) util.add_effect("se-pyroflux-smelting", {type = "unlock-recipe", recipe= "molten-gold"}) util.add_effect("se-pyroflux-smelting", {type = "unlock-recipe", recipe= "gold-ingot-casting"}) if mods["Krastorio2"] then util.set_item_subgroup("enriched-gold", "lead") data.raw.recipe["enriched-gold-ingot"].order = "d[gold-ingot]" se_delivery_cannon_recipes["enriched-gold"] = {name= "enriched-gold"} else if util.me.byproduct() then util.add_product("molten-gold", {type="item", name="silver-ore", amount=9}) end end end