67 lines
2.6 KiB
Text
67 lines
2.6 KiB
Text
---------------------------------------------------------------------------------------------------
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Version: 0.0.10
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Date: 2022-07-28
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Fixes:
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- SE/K2: Fix incorrect extreme quantity of bakelite needed.
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Changes:
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- Bakelite is now also created much faster in chemical plants.
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Version: 0.0.9
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Date: 2022-07-26
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Localization:
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- cs locale thanks to RiCZrd
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Version: 0.0.8
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Date: 2022-07-25
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Features:
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- K2: Respect finite fluids setting.
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---------------------------------------------------------------------------------------------------
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Version: 0.0.7
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Date: 2022-07-25
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Changes:
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- Add a new recipe for phenol (when enabled) from light oil, to help with late-game production.
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- K2, without AAI: fix green circuit recipe, actually simplify this one.
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Fixes:
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- Gas Boiler: input arrow for gas input
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- Minor typo fixes
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Version: 0.0.6
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Date: 2022-07-23
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Features:
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- 5Dims - loose support
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Version: 0.0.5
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Date: 2022-07-23
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Features:
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- K2: Biomethanol -> formaldehyde recipe
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Fixes:
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- Remove module slots from basic (burner) chem plant
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- Minor fix to AAI recipe unlocks
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- Map gen presets fixed
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Version: 0.0.4
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Date: 2022-07-22
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Features:
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- Compatible with ModMash Splinter electronics
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Version: 0.0.3
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Date: 2022-07-22
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Features:
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- Compatible with Bob's Electronics/Bob's Electronics SE KR
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---------------------------------------------------------------------------------------------------
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Version: 0.0.2
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Date: 2022-07-21
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Fixes:
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- Fix crash due to low res sprite
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- Remove some startup logs
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---------------------------------------------------------------------------------------------------
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Version: 0.0.1
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Date: 2022-07-19
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Features:
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- Alpha release. Adds natural gas, bakelite, and other intermediates.
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- Integrate's ElAdamo's public domain Gas-fired boiler mod.
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If it's ever updated, might remove from this mod and make a dependency.
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- Compatible with Krastorio 2
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- Compatible with Space Exploration
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- Compatible with deadlock stacking/crating
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- Compatible with many other mods
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