80 lines
3.1 KiB
Lua
80 lines
3.1 KiB
Lua
local util = require("data-util");
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local futil = require("util");
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data:extend({
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{
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type = "recipe",
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name = "basic-chemical-plant",
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result = "basic-chemical-plant",
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enabled = false,
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ingredients = {
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{"stone-brick", 5},
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{"iron-plate", 4},
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{"copper-plate", 4},
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{"pipe", 6},
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},
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}
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})
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util.add_ingredient("basic-chemical-plant", "lead-plate", 4)
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util.replace_ingredient("basic-chemical-plant", "iron-plate", "aluminum-plate")
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util.replace_ingredient("basic-chemical-plant", "copper-plate", "tin-plate")
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util.replace_ingredient("basic-chemical-plant", "stone-brick", "silica", 10)
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-- item
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local plant_i = futil.table.deepcopy(data.raw.item["chemical-plant"])
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plant_i.name = "basic-chemical-plant"
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plant_i.place_result = "basic-chemical-plant"
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plant_i.icon = nil
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plant_i.icon_size = nil
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plant_i.icons = {
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{icon="__base__/graphics/icons/chemical-plant.png", icon_size=64},
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{icon="__bzgas__/graphics/icons/chemical-plant-overlay.png", icon_size=64},
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}
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data.raw.item["basic-chemical-plant"] = plant_i
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-- end item
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-- entity
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local plant_e = futil.table.deepcopy(data.raw["assembling-machine"]["chemical-plant"])
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plant_e.name = "basic-chemical-plant"
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plant_e.minable = {mining_time = 0.5, result = "basic-chemical-plant"}
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plant_e.working_visualisations = {plant_e.working_visualisations[1], plant_e.working_visualisations[2]} -- no smoke
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plant_e.animation.north.layers[1].filename="__bzgas__/graphics/entity/chemical-plant.png"
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plant_e.animation.north.layers[1].hr_version.filename="__bzgas__/graphics/entity/hr-chemical-plant.png"
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plant_e.animation.south.layers[1].filename="__bzgas__/graphics/entity/chemical-plant.png"
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plant_e.animation.south.layers[1].hr_version.filename="__bzgas__/graphics/entity/hr-chemical-plant.png"
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plant_e.animation.east.layers[1].filename="__bzgas__/graphics/entity/chemical-plant.png"
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plant_e.animation.east.layers[1].hr_version.filename="__bzgas__/graphics/entity/hr-chemical-plant.png"
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plant_e.animation.west.layers[1].filename="__bzgas__/graphics/entity/chemical-plant.png"
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plant_e.animation.west.layers[1].hr_version.filename="__bzgas__/graphics/entity/hr-chemical-plant.png"
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plant_e.energy_source = {
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type = "burner",
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fuel_inventory_size = 1,
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effectivity = 1,
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fuel_categories = {"chemical"},
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smoke = {
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{
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name = "smoke",
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frequency = 30,
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north_position = {-0.43, -2.3},
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south_position = {0.23, -1.9},
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east_position = {0.5, -2.15},
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west_position = {-0.45, -2.0},
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starting_vertical_speed = 0.1,
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starting_frame_deviation = 60,
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},
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},
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}
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-- NOTE: Saving tint here in case this is needed.
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-- local ptint = {r=.7,g=0.7,b=0.9,a=1}
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-- plant_e.animation.north.layers[1].tint = ptint
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-- plant_e.animation.north.layers[1].hr_version.tint = ptint
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-- plant_e.animation.south.layers[1].tint = ptint
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-- plant_e.animation.south.layers[1].hr_version.tint = ptint
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-- plant_e.animation.east.layers[1].tint = ptint
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-- plant_e.animation.east.layers[1].hr_version.tint = ptint
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-- plant_e.animation.west.layers[1].tint = ptint
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-- plant_e.animation.west.layers[1].hr_version.tint = ptint
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data.raw["assembling-machine"]["basic-chemical-plant"] = plant_e
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-- end entity
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