nihilistzsche update to tech recipes

This commit is contained in:
Brevven 2023-02-04 01:57:04 -08:00
parent 73deb4ccdc
commit 9e0b276e35

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@ -9,13 +9,24 @@ if mods["crafting-efficiency-2"] then
-- add remaining recipes with direct items to find the icons
if data.raw.recipe[recipe] and (data.raw.item[recipe] or data.raw.fluid[recipe])
and not eff_data[recipe] and
recipe ~= "phenol" and -- for some reason this doesn't work right now
(data.raw.recipe[recipe].main_product or util.get_result_count(recipe) == 1) then
local research_level = 6
if data.raw.recipe[recipe].enabled then
research_level = 1
else
for tech, tbl in pairs(data.raw.technology) do
for _, effect in pairs(tbl.effects or {}) do
if effect.type == "unlock-recipe" and effect.recipe == recipe then
research_level = math.min(#tbl.unit.ingredients, research_level)
end
end
end
end
eff_data[recipe] = {
max = 15,
icon = data.raw.item[recipe] and data.raw.item[recipe].icon or data.raw.fluid[recipe].icon,
crafting = { efficiency = 10 },
research = { level = 6 },
research = { level = research_level },
}
end
end