control
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23
control-util.lua
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23
control-util.lua
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local me = require("me")
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local util = {}
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util.me = me
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function decode(data)
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if type(data) == "string" then return data end
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local str = {}
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for i = 2, #data do
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str[i-1] = decode(data[i])
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end
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return table.concat(str, "")
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end
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function util.get_list()
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local p = game.item_prototypes[me.name.."-list"]
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if p then
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data = p.localised_description
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return decode(data)
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end
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end
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return util
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16
control.lua
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16
control.lua
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local util = require("control-util")
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function on_console_chat(event)
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if event.message and string.lower(event.message) == "bzlist" then
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local player = game.players[event.player_index]
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if player and player.connected then
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local list = util.get_list()
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if list and #list>0 then
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local filename = util.me.name..".txt"
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game.write_file(filename, list, false, event.player_index)
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player.print("Wrote recipes to script-output/"..filename)
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end
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end
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end
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end
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script.on_event(defines.events.on_console_chat, on_console_chat)
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