animation and shadow

This commit is contained in:
Brevven 2022-07-17 21:36:47 -07:00
parent f66564215a
commit 403f672516
4 changed files with 21 additions and 4 deletions

View file

@ -135,13 +135,30 @@ data:extend({
animations = {
layers = {
{
filename = "__bzgas__/graphics/entity/gas-extractor.png",
filename = "__bzgas__/graphics/entity/gas-extractor-animated.png",
priority = "extra-high",
width = 263,
height = 600,
scale = 1/3,
width = 267,
height = 604,
scale = 0.33, -- just under 1/3, for height ~200. Check why height is 604 and not 600
frame_count = 100,
line_length = 8,
animation_speed = 0.5,
shift = futil.by_pixel(0, -60),
},
{
stripes = futil.multiplystripes(100, {{
filename = "__bzgas__/graphics/entity/gas-extractor-shadow.png",
width_in_frames = 1,
height_in_frames = 1,
}}),
priority = "extra-high",
width = 331,
height = 64,
draw_as_shadow = true,
frame_count = 100,
animation_speed = 0.5,
shift = futil.by_pixel(119, 8),
},
},
},
vehicle_impact_sound = data.raw["mining-drill"]["pumpjack"].vehicle_impact_sound,