bzfoundry2/prototypes/entity/electric-foundry.lua
Simon Brodtmann fbd8f08c5c Update to 2.0
2025-10-16 00:20:48 +02:00

337 lines
12 KiB
Lua

require("util")
local futil = require("data-util")
require ("sound-util")
require ("circuit-connector-sprites")
local hit_effects = require("__base__.prototypes.entity.hit-effects")
local sounds = require("__base__.prototypes.entity.sounds")
local explosion_animations = require("__base__/prototypes/entity/explosion-animations")
local particle_animations = require("__base__/prototypes/particle-animations")
data:extend({
{
type = "assembling-machine",
name = "electric-foundry",
icon = "__bzfoundry__/graphics/icons/electric-foundry.png",
icon_size = 64,
flags = {"placeable-neutral","player-creation"},
minable = {mining_time = 0.2, result = "electric-foundry"},
max_health = 300,
fast_replaceable_group = "foundry",
corpse = "electric-foundry-remnants",
dying_explosion = "foundry-explosion",
circuit_wire_max_distance = assembling_machine_circuit_wire_max_distance,
circuit_connector = circuit_connector_definitions["foundry"],
collision_box = {{-1.7, -1.7}, {1.7, 1.7}},
selection_box = {{-2, -2}, {2, 2}},
crafting_categories = {"founding", futil.me.smelt() and "smelting" or nil},
energy_usage = "360kW",
drain = "12kW",
crafting_speed = 4,
energy_source =
{
type = "electric",
emissions_per_minute = { pollution = 2 },
usage_priority = "secondary-input",
},
allowed_effects = {"consumption", "speed", "productivity", "pollution"},
damaged_trigger_effect = hit_effects.entity(),
drawing_box_vertical_extension = 1.3,
module_slots = 3,
icon_draw_specification = {scale = 2, shift = {0, -0.3}},
icons_positioning =
{
{inventory_index = defines.inventory.assembling_machine_modules, shift = {0, 1.25}}
},
perceived_performance = {minimum = 0.25, maximum = 20},
graphics_set = require("foundry-pictures").graphics_set,
open_sound = sounds.steam_open,
close_sound = sounds.steam_close,
working_sound =
{
sound =
{
filename = "__bzfoundry__/sound/entity/foundry/foundry.ogg",
volume = 0.5,
audible_distance_modifier = 0.6
},
fade_in_ticks = 4,
fade_out_ticks = 20,
sound_accents =
{
{sound = {filename = "__bzfoundry__/sound/entity/foundry/foundry-pipe-out.ogg", volume = 0.9, audible_distance_modifier = 0.4}, frame = 2},
{sound = {filename = "__bzfoundry__/sound/entity/foundry/foundry-slide-close.ogg", volume = 0.65, audible_distance_modifier = 0.3}, frame = 18},
{sound = {filename = "__bzfoundry__/sound/entity/foundry/foundry-clamp.ogg", volume = 0.45, audible_distance_modifier = 0.3}, frame = 39},
{sound = {filename = "__bzfoundry__/sound/entity/foundry/foundry-slide-stop.ogg", volume = 0.7, audible_distance_modifier = 0.4}, frame = 43},
{sound = {variations = sound_variations("__bzfoundry__/sound/entity/foundry/foundry-fire-whoosh", 3, 0.8), audible_distance_modifier = 0.3}, frame = 64},
{sound = {filename = "__bzfoundry__/sound/entity/foundry/foundry-metal-clunk.ogg", volume = 0.65, audible_distance_modifier = 0.4}, frame = 64},
{sound = {filename = "__bzfoundry__/sound/entity/foundry/foundry-slide-open.ogg", volume = 0.65, audible_distance_modifier = 0.3}, frame = 74},
{sound = {filename = "__bzfoundry__/sound/entity/foundry/foundry-pipe-in.ogg", volume = 0.75, audible_distance_modifier = 0.4}, frame = 106},
{sound = {filename = "__bzfoundry__/sound/entity/foundry/foundry-smoke-puff.ogg", volume = 0.8, audible_distance_modifier = 0.3}, frame = 106},
{sound = {variations = sound_variations("__bzfoundry__/sound/entity/foundry/foundry-pour", 2, 0.7)}, frame = 110},
{sound = {filename = "__bzfoundry__/sound/entity/foundry/foundry-rocks.ogg", volume = 0.65, audible_distance_modifier = 0.3}, frame = 120},
{sound = {filename = "__bzfoundry__/sound/entity/foundry/foundry-blade.ogg", volume = 0.7}, frame = 126},
},
max_sounds_per_prototype = 2
},
water_reflection =
{
pictures = util.sprite_load("__bzfoundry__/graphics/entity/electric-foundry/foundry-reflection",
{
scale = 4,
shift = {0,2}
}),
rotate = false
}
},
{
type = "corpse",
name = "electric-foundry-remnants",
icon = "__bzfoundry__/graphics/icons/electric-foundry.png",
flags = {"placeable-neutral", "not-on-map"},
hidden_in_factoriopedia = true,
subgroup = "smelting-machine-remnants",
order = "d[foundry]",
selection_box = {{-2.5, -2.5}, {2.5, 2.5}},
tile_width = 5,
tile_height = 5,
selectable_in_game = false,
time_before_removed = 60 * 60 * 15, -- 15 minutes
expires = false,
final_render_layer = "remnants",
remove_on_tile_placement = false,
animation =
{
filename = "__bzfoundry__/graphics/entity/electric-foundry/foundry-remnants.png",
line_length = 1,
width = 494,
height = 478,
frame_count = 1,
direction_count = 1,
shift = util.by_pixel( -1.5, -5.5),
scale = 0.4
}
},
{
type = "explosion",
name = "foundry-explosion",
icon = "__bzfoundry__/graphics/icons/electric-foundry.png",
flags = {"not-on-map"},
hidden = true,
subgroup = "smelting-machine-explosions",
order = "d[foundry]",
height = 0,
animations = explosion_animations.big_explosion(),
smoke = "smoke-fast",
smoke_count = 2,
smoke_slow_down_factor = 1,
sound = sounds.large_explosion(0.7, 1.0),
created_effect =
{
type = "direct",
action_delivery =
{
type = "instant",
target_effects =
{
{
type = "create-particle",
repeat_count = 10,
probability = 1,
particle_name = "oil-refinery-metal-particle-big",
offsets =
{
{ 0.7734, -0.6484 },
{ -0.7266, 0.5859 }
},
offset_deviation = { { -0.6875, -0.6875 }, { 0.6875, 0.6875 } },
initial_height = 0.8,
initial_height_deviation = 0.49,
initial_vertical_speed = 0.088,
initial_vertical_speed_deviation = 0.05,
speed_from_center = 0.03,
speed_from_center_deviation = 0.05
},
{
type = "create-particle",
repeat_count = 38,
probability = 1,
particle_name = "oil-refinery-metal-particle-medium",
offsets = { { 0, 0 } },
offset_deviation = { { -0.9805, -0.8867 }, { 0.9805, 0.8867 } },
initial_height = 0.6,
initial_height_deviation = 0.5,
initial_vertical_speed = 0.098,
initial_vertical_speed_deviation = 0.05,
speed_from_center = 0.07,
speed_from_center_deviation = 0.05
},
{
type = "create-particle",
repeat_count = 10,
probability = 1,
particle_name = "foundry-metal-particle-big",
offsets =
{
{ -1.492, -1.453 },
{ 1.555, -1.469 },
{ 1.477, 1.469 },
{ -0.6172, 0.3281 }
},
offset_deviation = { { -0.9961, -0.5938 }, { 0.9961, 0.5938 } },
initial_height = 0.4,
initial_height_deviation = 0.5,
initial_vertical_speed = 0.075,
initial_vertical_speed_deviation = 0.05,
speed_from_center = 0.04,
speed_from_center_deviation = 0.05
},
{
type = "create-particle",
repeat_count = 35,
probability = 1,
particle_name = "foundry-metal-particle-medium",
offsets =
{
{ -0.02344, -0.8984 }
},
offset_deviation = { { -0.5, -0.2969 }, { 0.5, 0.2969 } },
initial_height = 0.7,
initial_height_deviation = 0.15,
initial_vertical_speed = 0.166,
initial_vertical_speed_deviation = 0.047,
speed_from_center = 0.05,
speed_from_center_deviation = 0.005
},
{
type = "create-particle",
repeat_count = 20,
particle_name = "foundry-metal-particle-small",
offset_deviation = { { -0.5, -0.5 }, { 0.5, 0.5 } },
initial_height = 0.5,
initial_height_deviation = 0.5,
initial_vertical_speed = 0.06,
initial_vertical_speed_deviation = 0.05,
speed_from_center = 0.04,
speed_from_center_deviation = 0.05
},
}
}
}
}
})
local make_particle = function(params)
return {
type = "optimized-particle",
name = params.name,
life_time = 60 * 15,
render_layer = "object",
render_layer_when_on_ground = "corpse",
regular_trigger_effect_frequency = 2,
regular_trigger_effect = params.regular_trigger_effect,
ended_in_water_trigger_effect = {
{
type = "create-particle",
probability = 1,
affects_target = false,
show_in_tooltip = false,
particle_name = "tintable-water-particle",
apply_tile_tint = "secondary",
offset_deviation = { { -0.05, -0.05 }, { 0.05, 0.05 } },
initial_height = 0,
initial_height_deviation = 0.02,
initial_vertical_speed = 0.05,
initial_vertical_speed_deviation = 0.05,
speed_from_center = 0.01,
speed_from_center_deviation = 0.006,
frame_speed = 1,
frame_speed_deviation = 0,
tail_length = 2,
tail_length_deviation = 1,
tail_width = 3,
only_when_visible = true
},
{
type = "create-particle",
repeat_count = 10,
repeat_count_deviation = 6,
probability = 0.03,
affects_target = false,
show_in_tooltip = false,
particle_name = "tintable-water-particle",
apply_tile_tint = "primary",
offsets =
{
{ 0, 0 },
{ 0.01563, -0.09375 },
{ 0.0625, 0.09375 },
{ -0.1094, 0.0625 }
},
offset_deviation = { { -0.2969, -0.1992 }, { 0.2969, 0.1992 } },
initial_height = 0,
initial_height_deviation = 0.02,
initial_vertical_speed = 0.053,
initial_vertical_speed_deviation = 0.005,
speed_from_center = 0.02,
speed_from_center_deviation = 0.006,
frame_speed = 1,
frame_speed_deviation = 0,
tail_length = 9,
tail_length_deviation = 0,
tail_width = 1,
only_when_visible = true
},
{
type = "play-sound",
sound = sounds.small_splash
}
},
pictures = params.pictures,
shadows = params.shadows,
}
end
local small_smoke_trigger_effect = function()
return
{
type = "create-trivial-smoke",
smoke_name = "smoke-explosion-particle-small",
starting_frame_deviation = 0,
offset_deviation = {{-0.03, -0.03}, {0.03, 0.03}},
speed_from_center = nil
}
end
local default_smoke_trigger_effect = function()
return
{
type = "create-trivial-smoke",
smoke_name = "smoke-explosion-particle",
starting_frame_deviation = 5,
offset_deviation = {{-0.06, -0.06}, {0.06, 0.06}},
speed_from_center = 0.007
}
end
data:extend({
make_particle({
name = "foundry-metal-particle-small",
pictures = particle_animations.get_metal_particle_small_pictures({tint = {0.606, 0.408, 0.512, 1}}),
shadows = particle_animations.get_metal_particle_small_pictures({ tint = shadowtint(), shift = util.by_pixel (1,0)}),
regular_trigger_effect = nil,
}),
make_particle({
name = "foundry-metal-particle-medium",
pictures = particle_animations.get_metal_particle_medium_pictures({tint = {0.5, 0.5, 0.5, 1}}),
shadows = particle_animations.get_metal_particle_medium_pictures({ tint = shadowtint(), shift = util.by_pixel (1,0)}),
regular_trigger_effect = small_smoke_trigger_effect()
}),
make_particle({
name = "foundry-metal-particle-big",
pictures = particle_animations.get_metal_particle_big_pictures({tint = {0.65, 0.40, 0.35, 1}}),
regular_trigger_effect = default_smoke_trigger_effect()
})
})
futil.add_crafting_category("assembling-machine", "electric-foundry", "basic-founding")