[entity-name] foundry=__ITEM__foundry__ electric-foundry=__ITEM__electric-foundry__ [entity-description] foundry=Melts and casts metals, can also heat up other things. electric-foundry=Melts and casts metals, can also heat up other things. [item-name] foundry=Foundry electric-foundry=Electric foundry coke=Coke [item-description] foundry=Melts and casts metals, can also heat up other things. electric-foundry=Melts and casts metals, can also heat up other things. coke=A pure fuel and source of carbon. [recipe-name] solid-fuel-from-coal=Solid fuel from coal with-refractory=__1__ with refractory [recipe-description] solid-fuel-from-coal=Make solid fuel from coal, a wasteful process. [technology-name] foundry=__ITEM__foundry__ electric-foundry=__ITEM__electric-foundry__ advanced-founding=Advanced founding advanced-founding-space=Advanced founding of offworld materials [technology-description] foundry=Use heat for founding, coking, etc. advanced-founding=Alternate, efficient recipes for founding [mod-setting-name] bzfoundry-recipe-bypass=Bypass recipes bzfoundry-smelt=Foundry can smelt bzfoundry-plates=Add refractory recipes (experimental) bzfoundry-hydrocarbon=Hydrocarbon for founding bzfoundry-other-machines=Other machines that can do founding bzfoundry-minimal=Minimal mode (remove buildings) [mod-setting-description] bzfoundry-recipe-bypass=Skip modifying these recipes (comma-separated list). bzfoundry-smelt=If true, the foundry building can also handle raw ore smelting. bzfoundry-hydrocarbon=Which hydrocarbon to use for founding. The foundry building is also used for coking.\nIf [color=cyan]coke[/color], a coke item and recipe is added, if needed.\nIf [color=cyan]solid fuel[/color], an early but inefficient recipe is added.\nIf [color=cyan]coal[/color], that is used.\nIf [color=cyan]none[/color], no hydrocarbon is used in founding (not recommended). bzfoundry-other-machines=Comma-separated list of other "assembling-machine" entities that can do "founding" recipes. Eg. Krastorio2's "kr-advanced-furnace", AAII's "industrial-furnace", or Space Exploration's "se-space-thermodynamics-laboratory" bzfoundry-plates=[color=orange]EXPERIMENTAL[/color] Ingredients, products, or anything might change.\nUsing one or more refractories, foundries can increase output of plates.\nBe warned, these are complex recipes. bzfoundry-minimal=[color=yellow]Use with caution![/color]\nIntended as a workaround for Factorio's required mod dependency system. Disables foundry buildings and recipe changes that rely on them. Allows you to play without Foundry with Aluminum, while still letting Foundry be a required dependency with default mod settings.