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locale/ja/foundry.cfg
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locale/ja/foundry.cfg
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[entity-name]
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foundry=__ITEM__foundry__
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electric-foundry=__ITEM__electric-foundry__
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[entity-description]
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foundry=Melts and casts metals, can also heat up other things.
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electric-foundry=Melts and casts metals, can also heat up other things.
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[item-name]
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foundry=Foundry
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electric-foundry=Electric foundry
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coke=Coke
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[item-description]
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foundry=Melts and casts metals, can also heat up other things.
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electric-foundry=Melts and casts metals, can also heat up other things.
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coke=A pure fuel and source of carbon.
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[recipe-name]
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solid-fuel-from-coal=Solid fuel from coal
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with-refractory=__1__ with refractory
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[recipe-description]
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solid-fuel-from-coal=Make solid fuel from coal, a wasteful process.
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[technology-name]
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foundry=__ITEM__foundry__
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electric-foundry=__ITEM__electric-foundry__
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advanced-founding=Advanced founding
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advanced-founding-space=Advanced founding of offworld materials
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[technology-description]
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foundry=Use heat for founding, coking, etc.
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advanced-founding=Alternate, efficient recipes for founding
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[mod-setting-name]
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bzfoundry-recipe-bypass=Bypass recipes
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bzfoundry-smelt=Foundry can smelt
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bzfoundry-plates=Add refractory recipes (experimental)
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bzfoundry-hydrocarbon=Hydrocarbon for founding
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bzfoundry-other-machines=Other machines that can do founding
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bzfoundry-minimal=Minimal mode (remove buildings)
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[mod-setting-description]
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bzfoundry-recipe-bypass=Skip modifying these recipes (comma-separated list).
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bzfoundry-smelt=If true, the foundry building can also handle raw ore smelting.
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bzfoundry-hydrocarbon=Which hydrocarbon to use for founding. The foundry building is also used for coking.\nIf [color=cyan]coke[/color], a coke item and recipe is added, if needed.\nIf [color=cyan]solid fuel[/color], an early but inefficient recipe is added.\nIf [color=cyan]coal[/color], that is used.\nIf [color=cyan]none[/color], no hydrocarbon is used in founding (not recommended).
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bzfoundry-other-machines=List of other "assembling-machine" entities that can do "founding" recipes. Eg. Krastorio2's "kr-advanced-furnace", or AAII's "industrial-furnace" (comma-separated list).
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bzfoundry-plates=[color=orange]EXPERIMENTAL[/color] Ingredients, products, or anything might change.\nUsing one or more refractories, foundries can increase output of plates.\nBe warned, these are complex recipes.
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bzfoundry-minimal=[color=yellow]Use with caution![/color]\nIntended as a workaround for Factorio's required mod dependency system. Disables foundry buildings and recipe changes that rely on them. Allows you to play without Foundry with Aluminum, while still letting Foundry be a required dependency with default mod settings.
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