wood coke recipe

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Brevven 2023-03-05 23:14:36 -08:00
parent b23dfe0a95
commit a12ced6888
7 changed files with 67 additions and 3 deletions

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@ -39,6 +39,7 @@ bzfoundry-smelt=Foundry can smelt
bzfoundry-plates=Add refractory recipes (experimental)
bzfoundry-hydrocarbon=Hydrocarbon for founding
bzfoundry-other-machines=Other machines that can do founding
bzfoundry-woodcoke=Optional recipe for coke that usees wood
bzfoundry-minimal=Minimal mode (remove buildings)
[mod-setting-description]
@ -48,3 +49,4 @@ bzfoundry-hydrocarbon=Which hydrocarbon to use for founding. The foundry buildin
bzfoundry-other-machines=Comma-separated list of other "assembling-machine" entities that can do "founding" recipes. Eg. Krastorio2's "kr-advanced-furnace", AAII's "industrial-furnace", or Space Exploration's "se-space-thermodynamics-laboratory"
bzfoundry-plates=[color=orange]EXPERIMENTAL[/color] Ingredients, products, or anything might change.\nUsing one or more refractories, foundries can increase output of plates.\nBe warned, these are complex recipes.
bzfoundry-minimal=[color=yellow]Use with caution![/color]\nIntended as a workaround for Factorio's required mod dependency system. Disables foundry buildings and recipe changes that rely on them. Allows you to play without Foundry with Aluminum, while still letting Foundry be a required dependency with default mod settings.
bzfoundry-woodcoke=Also works with slid fuel as hydrocarbon, but not coal.