From 9c356a702972288dd468de004d6eee6e6338a8b6 Mon Sep 17 00:00:00 2001 From: Brevven Date: Tue, 7 Mar 2023 19:09:23 -0800 Subject: [PATCH] typo --- locale/en/foundry.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/locale/en/foundry.cfg b/locale/en/foundry.cfg index b058041..13e21cb 100644 --- a/locale/en/foundry.cfg +++ b/locale/en/foundry.cfg @@ -49,4 +49,4 @@ bzfoundry-hydrocarbon=Which hydrocarbon to use for founding. The foundry buildin bzfoundry-other-machines=Comma-separated list of other "assembling-machine" entities that can do "founding" recipes. Eg. Krastorio2's "kr-advanced-furnace", AAII's "industrial-furnace", or Space Exploration's "se-space-thermodynamics-laboratory" bzfoundry-plates=[color=orange]EXPERIMENTAL[/color] Ingredients, products, or anything might change.\nUsing one or more refractories, foundries can increase output of plates.\nBe warned, these are complex recipes. bzfoundry-minimal=[color=yellow]Use with caution![/color]\nIntended as a workaround for Factorio's required mod dependency system. Disables foundry buildings and recipe changes that rely on them. Allows you to play without Foundry with Aluminum, while still letting Foundry be a required dependency with default mod settings. -bzfoundry-woodcoke=Also works with slid fuel as hydrocarbon, but not coal. +bzfoundry-woodcoke=Also works with solid fuel as hydrocarbon, but not coal.