diff --git a/changelog.txt b/changelog.txt index 26ea905..ec47d8a 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,4 +1,9 @@ --------------------------------------------------------------------------------------------------- +Version: 0.2.3 +Date: 2022-07-16 + Changes: + - Refractory: When Tin mod is used, glass should not have a refractory recipe at all. +--------------------------------------------------------------------------------------------------- Version: 0.2.2 Date: 2022-07-06 Fixes: diff --git a/info.json b/info.json index 71768f3..976f93a 100644 --- a/info.json +++ b/info.json @@ -1,6 +1,6 @@ { "name": "bzfoundry", - "version": "0.2.2", + "version": "0.2.3", "factorio_version": "1.1", "title": "Foundry", "author": "Brevven", diff --git a/refractory-updates.lua b/refractory-updates.lua index 15fcdaf..10c6eeb 100644 --- a/refractory-updates.lua +++ b/refractory-updates.lua @@ -223,6 +223,7 @@ if util.me.founding_plates() then if (name == "steel-plate" or name == "imersium-plate" or name == "tungsten-carbide" or -- exclude base recipe but not casting recipe + (name == "glass" and mods.bztin) or -- exclude glass when tin is in use, thematically name == "se-naquium-ingot") then goto continue end local new_recipe = make_recipe(recipe ) if new_recipe then