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159
prototypes/entity/electric-foundry.lua
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159
prototypes/entity/electric-foundry.lua
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require("util")
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local futil = require("data-util")
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data:extend({
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{
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type = "assembling-machine",
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name = "electric-foundry",
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fast_replaceable_group = "foundry",
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icon = "__bzfoundry__/graphics/icons/foundry.png",
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icon_size = 64,
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flags = {"placeable-neutral", "placeable-player", "player-creation"},
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minable = {mining_time = 0.2, result = "electric-foundry"},
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max_health = 300,
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corpse = "medium-small-remnants",
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vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
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working_sound =
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{
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sound = { filename = "__base__/sound/electric-furnace.ogg" }
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},
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resistances =
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{
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{
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type = "fire",
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percent = 100
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}
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},
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collision_box = {{-1.7, -1.7}, {1.7, 1.7}},
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selection_box = {{-2, -2}, {2, 2}},
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crafting_categories = {"founding", futil.smelt() and "smelting" or nil},
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energy_usage = "90kW",
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crafting_speed = 4,
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energy_source =
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{
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type = "electric",
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fuel_category = "chemical",
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effectivity = 1,
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emissions_per_minute = 2,
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usage_priority = "secondary-input",
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},
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module_specification =
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{
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module_slots = 3,
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module_info_icon_shift = {0, 0.8}
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},
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allowed_effects = {"consumption", "speed", "productivity", "pollution"},
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animation =
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{
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layers =
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{
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{
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-- TODO make a non-hr version
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filename = "__bzfoundry__/graphics/entity/hr-electric-foundry.png",
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priority = "high",
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width = 280,
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height = 239,
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frame_count = 1,
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shift = util.by_pixel(8, 4),
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scale = 0.5,
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hr_version =
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{
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filename = "__bzfoundry__/graphics/entity/hr-electric-foundry.png",
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priority = "high",
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width = 280,
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height = 239,
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frame_count = 1,
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shift = util.by_pixel(8, 4),
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scale = 0.5,
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}
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},
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}
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},
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working_visualisations =
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{
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{
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north_position = {0.0, 0.0},
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east_position = {0.0, 0.0},
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south_position = {0.0, 0.0},
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west_position = {0.0, 0.0},
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animation =
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{
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filename = "__bzfoundry__/graphics/entity/hr-electric-foundry-animation.png",
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priority = "extra-high",
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animation_speed = 0.05,
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line_length = 4,
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width = 280,
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height = 239,
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frame_count = 4,
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axially_symmetrical = false,
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direction_count = 1,
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shift = util.by_pixel(8, 4),
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scale = 0.5,
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hr_version =
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{
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filename = "__bzfoundry__/graphics/entity/hr-electric-foundry-animation.png",
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priority = "extra-high",
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animation_speed = 0.05,
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line_length = 4,
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width = 280,
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height = 239,
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frame_count = 4,
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axially_symmetrical = false,
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direction_count = 1,
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shift = util.by_pixel(8, 4),
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scale = 0.5,
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}
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},
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},
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{
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fadeout = true,
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draw_as_light = true,
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effect = "flicker",
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animation =
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{
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filename = "__bzfoundry__/graphics/entity/electric-foundry-glow.png",
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priority = "extra-high",
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width = 25,
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height = 29,
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frame_count = 1,
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shift = util.by_pixel(0, 36),
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}
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},
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{
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draw_as_light = true,
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draw_as_sprite = false,
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fadeout = true,
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effect = "flicker",
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animation =
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{
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filename = "__base__/graphics/entity/steel-furnace/steel-furnace-ground-light.png",
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priority = "high",
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line_length = 1,
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draw_as_sprite = false,
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width = 78,
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height = 64,
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frame_count = 1,
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direction_count = 1,
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shift = util.by_pixel(0, 72),
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blend_mode = "additive",
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hr_version =
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{
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filename = "__base__/graphics/entity/steel-furnace/hr-steel-furnace-ground-light.png",
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priority = "high",
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line_length = 1,
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draw_as_sprite = false,
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width = 152,
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height = 126,
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frame_count = 1,
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direction_count = 1,
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shift = util.by_pixel(1, 72),
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blend_mode = "additive",
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scale = 0.5,
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}
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},
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},
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},
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},
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})
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