[entity-name] salt=Salt [autoplace-control-names] salt=[item=salt] __ENTITY__salt__ [item-name] salt=__ENTITY__salt__ ferric-chloride=Ferric chloride pcb=PCB pcb-substrate=__ITEM__pcb__ Substrate [item-description] pcb=Printed circuit board pcb-substrate=A board to etch circuits onto [fluid-name] chlorine=Chlorine epoxy=Epoxy hydrogen-chloride=Hydrogen chloride vinyl-chloride=Vinyl chloride [technology-name] chlorine-processing=Chlorine processing [technology-description] [recipe-name] [recipe-description] # Settings [mod-setting-name] bzchlorine-recipe-bypass=Bypass recipes bzchlorine-list=Make a list of modified recipes bzchlorine-salt=Generate mineable salt patches bzchlorine-more-intermediates=Enable more chloride intermediates bzchlorine-early-salt=How to get salt early game [mod-setting-description] bzchlorine-recipe-bypass=Skip modifying these recipes (comma-separated list). bzchlorine-list=If enabled, the text command [color=orange]BZList[/color] will dump a file to the script-output directory with a full list of recipes modified.\nRecommended to turn this off after you are done configuring your other settings. [string-mod-setting] bzchlorine-more-intermediates-no=No bzchlorine-more-intermediates-yes=Yes: Ferric chloride & vinyl chloride bzchlorine-early-salt-assembler=In early assemblers (enable fluid inputs) bzchlorine-early-salt-mining=A starting area patch to mine (requires minable salt patches) bzchlorine-early-salt-both=Both of the above