--------------------------------------------------------------------------------------------------- Version: 0.0.12 Date: 2023-02-12 Changes: - Crafting efficiency improvements, thanks to nihilistzsche --------------------------------------------------------------------------------------------------- Version: 0.0.11 Date: 2023-01-17 Features: - (Beta) Crafting efficiency compatibility Localization: - ru by CV514 --------------------------------------------------------------------------------------------------- Version: 0.0.10 Date: 2022-01-06 Fixes: - GDIW, etc: With vinyl chloride, flipped plastic recipe should now be the updated recipe. Changes: - PCBs can benefit from productivity modules by default now. --------------------------------------------------------------------------------------------------- Version: 0.0.9 Date: 2022-12-30 Changes: - K2: Final advanced circuit recipe is faster now Fixes: - ModMash Splinter Subspace Logistics compatibility fix --------------------------------------------------------------------------------------------------- Version: 0.0.8 Date: 2022-12-29 Changes: - Move several recipes into "fluid-recipes" subgroup, so they show up in standard place in GUI. --------------------------------------------------------------------------------------------------- Version: 0.0.7 Date: 2022-12-28 Changes: - K2: PCBs used for advanced circuits instead of electronic components - Less copper required for PCBs --------------------------------------------------------------------------------------------------- Version: 0.0.6 Date: 2022-12-28 Fixes: - Fix load error with AAI Loaders --------------------------------------------------------------------------------------------------- Version: 0.0.5 Date: 2022-12-27 Localization: - ja by Sakuro --------------------------------------------------------------------------------------------------- Version: 0.0.4 Date: 2022-12-24 Fixes: - SE/K2: Iridium powder can be made in normal chem plant - Without "more intermediates", PCB can be made in normal chem plant Changes: - Thumbnail tweak - Early game salt: New setting to choose one or both of From water in fluid-enabled tier 1 assemblers (or tier 0 with AAI Industry) (default) A starting area salt patch, and more salt near starting area - Rebalance advanced circuits, they require much lower quantities of raw materials. There still may be future balance tweaks. - SE: Less salt in core mining - SE: thermofluid basic recipe requires salt Features: - SE: delivery cannon for salt --------------------------------------------------------------------------------------------------- Version: 0.0.3 Date: 2022-12-05 Changes: - K2: Smelting-crafting electronic component recipe uses PCB now. Note that the SE+K2 lithium recipe cannot currently be modified in a reasonable fasion, so that one is still unchanged. Will be updated as soon as able. Fixes: - Low res added for salt patches --------------------------------------------------------------------------------------------------- Version: 0.0.2 Date: 2022-12-04 Features: - When used with Graphite & Diamonds, carbon fiber is enabled Changes: - Some recipe tweaks and changes, including an alternate ferric chloride recipe. Fixes: - Fix load issue when salt patches are turned off. --------------------------------------------------------------------------------------------------- Version: 0.0.1 Date: 2022-08-05 Features: - Alpha release. - Adds salt, chlorine, hydrogen chloride, epoxy, printed circuit boards and more. - Optionally adds ferric chloride and vinyl chloride - Compatible with Krastorio 2 - Compatible with Space Exploration - Compatible with Bob's Electronics - Compatible with deadlock stacking/crating - Compatible with many other mods