local resource_autoplace = require('resource-autoplace'); local futil = require("util"); local util = require("data-util"); if util.me.salt() then local particle = futil.table.deepcopy(data.raw["optimized-particle"]["stone-particle"]) particle.name = "salt-particle" for i, picture in ipairs(particle.pictures) do local tint = {r=1, g=1, b=1, a=0} picture.tint = tint end data:extend({particle}) data:extend({ { type = "autoplace-control", category = "resource", name = "salt", richness = true, order = "b-e" }, { type = "resource", icon_size = 128, name = "salt", icon = "__bzchlorine__/graphics/icons/salt.png", flags = {"placeable-neutral"}, order="a-b-a", map_color = {r=0.92, g=1.00, b=0.93}, tree_removal_probability=1, tree_removal_max_distance=32*32, minable = { hardness = 1, mining_particle = "salt-particle", mining_time = 0.5, result = "salt" }, collision_box = {{ -0.1, -0.1}, {0.1, 0.1}}, selection_box = {{ -0.5, -0.5}, {0.5, 0.5}}, autoplace = resource_autoplace.resource_autoplace_settings{ name = "salt", order = "b-z", base_density = 3, base_spots_per_km2 = 2, regular_rq_factor_multiplier = 2.0, has_starting_area_placement = util.me.starting_patch(), }, stage_counts = {15000, 9500, 5500, 2900, 1300, 400, 150, 80}, stages = { sheet = { filename = "__bzchlorine__/graphics/entity/ores/hr-salt.png", priority = "extra-high", size = 128, frame_count = 8, variation_count = 8, scale = 0.5 } }, }, }) local richness = data.raw.resource["salt"].autoplace.richness_expression local probability = data.raw.resource["salt"].autoplace.probability_expression --if not util.me.starting_patch() then -- -- Modify salt autoplace richness: -- -- After 500 tiles it's standard -- -- After 250 tiles it scales up -- data.raw.resource["salt"].autoplace.richness_expression = -- richness * noise.if_else_chain( -- noise.less_than(noise.distance_from(noise.var("x"), noise.var("y"), noise.var("starting_positions")), noise.to_noise_expression(500)), -- (noise.distance_from(noise.var("x"), noise.var("y"), noise.var("starting_positions")) - 275)/475, -- 1) -- -- data.raw.resource["salt"].autoplace.probability_expression = -- probability * noise.if_else_chain( -- noise.less_than(noise.distance_from(noise.var("x"), noise.var("y"), noise.var("starting_positions")), noise.to_noise_expression(249)), -- 0, -- noise.less_than(noise.distance_from(noise.var("x"), noise.var("y"), noise.var("starting_positions")), noise.to_noise_expression(250)), -- 0.3, -- 1) --end end data:extend({ { type = "item", name = "salt", icon_size = 128, icon = "__bzchlorine__/graphics/icons/salt.png", pictures = { {filename="__bzchlorine__/graphics/icons/salt.png", size=128, scale=0.25}, {filename="__bzchlorine__/graphics/icons/salt-1.png", size=128, scale=0.25}, {filename="__bzchlorine__/graphics/icons/salt-2.png", size=128, scale=0.25}, {filename="__bzchlorine__/graphics/icons/salt-3.png", size=128, scale=0.25}, {filename="__bzchlorine__/graphics/icons/salt-4.png", size=128, scale=0.25}, }, subgroup = "raw-resource", order = "t-c-a", stack_size = 50 }, { type = "recipe", name = "salt", results = {{type="item", name="salt", amount=1}}, ingredients = {{type="fluid", name="water", amount=100}}, enabled = not not mods["aai-industry"], category = "crafting-with-fluid", energy_required = 2, }, }) if mods.Krastorio2 then data:extend({ { type = "recipe", name = "salt-filtration", results = {{type="item", name="salt", amount=1}}, ingredients = {{type="fluid", name="water", amount=100}}, enabled = false, category = mods.Krastorio2 and "kr-fluid-filtration", energy_required = 0.4, }, }) end if mods.Krastorio2 then util.add_unlock("kr-fluids-chemistry", "salt-filtration") end if not mods["aai-industry"] then util.add_unlock("automation", "salt") end