-- Matter recipes for Krastorio2 if mods["Krastorio2"] then local matter = require("__Krastorio2__/prototypes/libraries/matter"); local salt_matter = { material = { type = "item", name = "salt", amount = 1 }, matter_count = 2, energy_required = 1, need_stabilizer = false, unlocked_by_technology = "salt-matter-processing", } matter.make_recipes(salt_matter) end