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3 commits
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04859fe034 | ||
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3346155a08 | ||
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1e8af13706 |
4 changed files with 9 additions and 4 deletions
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@ -1,4 +1,9 @@
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---------------------------------------------------------------------------------------------------
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Version: 2.0.2
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Date: 22.10.2025
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Bug Fixes:
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- Fix epoxy recipe
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---------------------------------------------------------------------------------------------------
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Version: 2.0.1
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Date: 21.10.2025
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Changes:
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@ -1191,8 +1191,8 @@ function util.replace_ingredients_prior_to(tech, old, new, multiplier)
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end
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util.remove_prior_unlocks(tech, old)
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for i, recipe in pairs(data.raw.recipe) do
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if (recipe.enabled and recipe.enabled ~= 'false')
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and (not recipe.hidden or recipe.hidden == 'true') -- probably don't want to change hidden recipes
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if (recipe.enabled and recipe.enabled ~= false)
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and (not recipe.hidden or recipe.hidden == true) -- probably don't want to change hidden recipes
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and string.sub(recipe.name, 1, 3) ~= 'se-' -- have to exlude SE in general :(
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then
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-- log("BZZZ due to 'enabled' replacing " .. old .. " with " .. new .." in " .. recipe.name) -- Handy Debug :|
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@ -1,6 +1,6 @@
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{
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"name": "bzchlorine2",
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"version": "2.0.1",
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"version": "2.0.2",
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"factorio_version": "2.0",
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"title": "Salt & Chlorine",
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"description": "Adds salt, chlorine and more to the base game. Reworks advanced circuit production.",
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@ -1,6 +1,6 @@
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local util = require("data-util");
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local cl_name = mods.Krastorio2 and "kr-chlorine" or cl_name
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local cl_name = mods.Krastorio2 and "kr-chlorine" or "chlorine"
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data:extend({
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{
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