Update to 2.0
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126c1bf6b3
commit
06281ea9ca
14 changed files with 196 additions and 341 deletions
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@ -1,5 +1,4 @@
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local resource_autoplace = require('resource-autoplace');
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local noise = require('noise');
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local futil = require("util");
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local util = require("data-util");
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@ -13,7 +12,6 @@ particle.name = "salt-particle"
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for i, picture in ipairs(particle.pictures) do
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local tint = {r=1, g=1, b=1, a=0}
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picture.tint = tint
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picture.hr_version.tint = tint
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end
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data:extend({particle})
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@ -27,10 +25,6 @@ data:extend({
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order = "b-e"
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},
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{
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type = "noise-layer",
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name = "salt"
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},
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{
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type = "resource",
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icon_size = 128,
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name = "salt",
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@ -64,20 +58,12 @@ data:extend({
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{
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sheet =
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{
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filename = "__bzchlorine__/graphics/entity/ores/salt.png",
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priority = "extra-high",
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size = 64,
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frame_count = 8,
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variation_count = 8,
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hr_version =
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{
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filename = "__bzchlorine__/graphics/entity/ores/hr-salt.png",
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priority = "extra-high",
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size = 128,
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frame_count = 8,
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variation_count = 8,
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scale = 0.5
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}
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filename = "__bzchlorine__/graphics/entity/ores/hr-salt.png",
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priority = "extra-high",
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size = 128,
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frame_count = 8,
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variation_count = 8,
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scale = 0.5
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}
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},
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},
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@ -86,24 +72,24 @@ data:extend({
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local richness = data.raw.resource["salt"].autoplace.richness_expression
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local probability = data.raw.resource["salt"].autoplace.probability_expression
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if not util.me.starting_patch() then
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-- Modify salt autoplace richness:
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-- After 500 tiles it's standard
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-- After 250 tiles it scales up
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data.raw.resource["salt"].autoplace.richness_expression =
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richness * noise.if_else_chain(
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noise.less_than(noise.distance_from(noise.var("x"), noise.var("y"), noise.var("starting_positions")), noise.to_noise_expression(500)),
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(noise.distance_from(noise.var("x"), noise.var("y"), noise.var("starting_positions")) - 275)/475,
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1)
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data.raw.resource["salt"].autoplace.probability_expression =
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probability * noise.if_else_chain(
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noise.less_than(noise.distance_from(noise.var("x"), noise.var("y"), noise.var("starting_positions")), noise.to_noise_expression(249)),
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0,
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noise.less_than(noise.distance_from(noise.var("x"), noise.var("y"), noise.var("starting_positions")), noise.to_noise_expression(250)),
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0.3,
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1)
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end
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--if not util.me.starting_patch() then
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-- -- Modify salt autoplace richness:
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-- -- After 500 tiles it's standard
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-- -- After 250 tiles it scales up
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-- data.raw.resource["salt"].autoplace.richness_expression =
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-- richness * noise.if_else_chain(
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-- noise.less_than(noise.distance_from(noise.var("x"), noise.var("y"), noise.var("starting_positions")), noise.to_noise_expression(500)),
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-- (noise.distance_from(noise.var("x"), noise.var("y"), noise.var("starting_positions")) - 275)/475,
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-- 1)
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--
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-- data.raw.resource["salt"].autoplace.probability_expression =
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-- probability * noise.if_else_chain(
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-- noise.less_than(noise.distance_from(noise.var("x"), noise.var("y"), noise.var("starting_positions")), noise.to_noise_expression(249)),
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-- 0,
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-- noise.less_than(noise.distance_from(noise.var("x"), noise.var("y"), noise.var("starting_positions")), noise.to_noise_expression(250)),
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-- 0.3,
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-- 1)
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--end
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end
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data:extend({
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@ -113,20 +99,20 @@ data:extend({
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icon_size = 128,
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icon = "__bzchlorine__/graphics/icons/salt.png",
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pictures = {
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{filename="__bzchlorine__/graphics/icons/salt.png", size=128, scale=0.125},
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{filename="__bzchlorine__/graphics/icons/salt-1.png", size=128, scale=0.125},
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{filename="__bzchlorine__/graphics/icons/salt-2.png", size=128, scale=0.125},
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{filename="__bzchlorine__/graphics/icons/salt-3.png", size=128, scale=0.125},
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{filename="__bzchlorine__/graphics/icons/salt-4.png", size=128, scale=0.125},
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{filename="__bzchlorine__/graphics/icons/salt.png", size=128, scale=0.25},
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{filename="__bzchlorine__/graphics/icons/salt-1.png", size=128, scale=0.25},
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{filename="__bzchlorine__/graphics/icons/salt-2.png", size=128, scale=0.25},
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{filename="__bzchlorine__/graphics/icons/salt-3.png", size=128, scale=0.25},
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{filename="__bzchlorine__/graphics/icons/salt-4.png", size=128, scale=0.25},
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},
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subgroup = "raw-resource",
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order = "t-c-a",
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stack_size = util.get_stack_size(50)
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stack_size = 50
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},
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{
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type = "recipe",
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name = "salt",
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result = "salt",
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results = {{type="item", name="salt", amount=1}},
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ingredients = {{type="fluid", name="water", amount=100}},
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enabled = not not mods["aai-industry"],
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category = "crafting-with-fluid",
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@ -138,10 +124,10 @@ if mods.Krastorio2 then
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{
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type = "recipe",
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name = "salt-filtration",
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result = "salt",
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results = {{type="item", name="salt", amount=1}},
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ingredients = {{type="fluid", name="water", amount=100}},
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enabled = false,
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category = mods.Krastorio2 and "fluid-filtration",
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category = mods.Krastorio2 and "kr-fluid-filtration",
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energy_required = 0.4,
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},
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})
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