-- Matter recipes for Krastorio2 if mods["Krastorio2"] then local util = require("data-util"); data:extend( { { type = "technology", name = "carbon-matter-processing", icons = { { icon = util.k2assets().."/technologies/matter-coal.png", icon_size = 256, }, { icon = "__bzcarbon__/graphics/icons/diamond.png", icon_size = 128, scale = 1.4, } }, effects = {}, prerequisites = {"kr-matter-processing"}, unit = { count = 350, ingredients = { {"production-science-pack", 1}, {"utility-science-pack", 1}, {"kr-matter-tech-card", 1} }, time = 45 } }, }) util.k2matter({ k2matter = { material = { name = "flake-graphite", type = "item", amount = 10, }, matter_count = 5, energy_required = 1, needs_stabilizer = false, allow_productivity = true, unlocked_by = "carbon-matter-processing" } }) util.k2matter({ k2matter = { material = { name = "graphite", type = "item", amount = 10, }, matter_count = 7.5, energy_required = 2, needs_stabilizer = true, allow_productivity = true, only_deconversion = true, unlocked_by = "carbon-matter-processing" } }) util.k2matter({ k2matter = { material = { name = "diamond", type = "item", amount = 1, }, matter_count = 8, energy_required = 2, needs_stabilizer = true, allow_productivity = true, only_deconversion = true, unlocked_by = "carbon-matter-processing" } }) end