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main ... 2.0.22

6 changed files with 10 additions and 15 deletions

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@ -107,7 +107,7 @@ if util.me.use_carbon_black() then
util.add_product("coal-liquefaction", util.item("carbon-black", 1))
--K2
if mods["bztitanium2"] then
if mods.bztitanium then
util.add_ingredient("kr-black-reinforced-plate", "carbon-black", 5)
util.add_ingredient("kr-white-reinforced-plate", "titanium-plate", 1)
end

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@ -43,7 +43,7 @@ data:extend({
icons = (util.k2() and
{
{ icon = "__bzcarbon2__/graphics/icons/graphite.png", icon_size = 128},
{ icon = "__bzcarbon2__/graphics/icons/flake-graphite.png", icon_size = 128, icon_mipmaps = 3, scale=0.125, shift= {-8, -8}},
{ icon = "__bzcarbon2__/graphics/icons/flake-graphite.png", icon_size = 128, icon_mipmaps = 3, scale=0.25, shift= {-8, -8}},
} or nil),
-- normal = (util.k2() and
-- {

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@ -1,9 +1,4 @@
---------------------------------------------------------------------------------------------------
Version: 2.0.23
Date: 21.10.2025
Changes:
- Switch to bz mods forks
---------------------------------------------------------------------------------------------------
Version: 2.0.22
Date: 19.10.2025
Legacy version meant to be played with my other forks and ATOM.

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@ -1748,8 +1748,8 @@ function util.replace_ingredients_prior_to(tech, old, new, multiplier)
end
util.remove_prior_unlocks(tech, old)
for i, recipe in pairs(data.raw.recipe) do
if (recipe.enabled and recipe.enabled ~= false)
and (not recipe.hidden or recipe.hidden == true) -- probably don't want to change hidden recipes
if (recipe.enabled and recipe.enabled ~= 'false')
and (not recipe.hidden or recipe.hidden == 'true') -- probably don't want to change hidden recipes
and string.sub(recipe.name, 1, 3) ~= 'se-' -- have to exlude SE in general :(
then
-- log("BZZZ due to 'enabled' replacing " .. old .. " with " .. new .." in " .. recipe.name) -- Handy Debug :|

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@ -1,6 +1,6 @@
{
"name": "bzcarbon2",
"version": "2.0.23",
"version": "2.0.22",
"factorio_version": "2.0",
"title": "Graphite & Diamonds - Legacy",
"description": "Adds elemental carbon items to the game, including graphite, diamonds, graphene, and more.",
@ -8,9 +8,9 @@
"homepage": "https://discord.gg/ufvFUJtVwk",
"dependencies": [
"base >= 2.0.42",
"? bztitanium2",
"? bzsilicon2",
"? bzzirconium2",
"? bztitanium",
"? bzsilicon",
"? bzzirconium",
"? bzfoundry2",
"? space-exploration",
"? aai-industry",

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@ -24,7 +24,7 @@ if mods["wood-industry"] then precursor = "charcoal" end
{
util.item(precursor),
util.fluid("steam"),
(mods["bztitanium2"] or mods["bzzirconium2"]) and util.fluid("vacuum") or nil
(mods.bztitanium or mods.bzzirconium) and util.fluid("vacuum") or nil
},
results = {
{type="item", name= "activated-carbon", amount=1},
@ -49,7 +49,7 @@ if mods["wood-industry"] then precursor = "charcoal" end
{
util.item("carbon-black", 5),
util.fluid("steam"),
(mods["bztitanium2"] or mods["bzzirconium2"]) and util.fluid("vacuum") or nil
(mods.bztitanium or mods.bzzirconium) and util.fluid("vacuum") or nil
},
results = {
{type="item", name= "activated-carbon", amount=1},